Dungeon Crawl Stone Soup version 0.22.0-38-g04b72b8 (webtiles) character file. 27868 sand the Spear-Bearer (level 13, -6/92 HPs) Began as a Demonspawn Monk on Aug 31, 2018. Was a High Priest of Hepliaklqana. Mangled by a yak (22 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:36:33 (18503 turns). sand the Spear-Bearer (Demonspawn Monk) Turns: 18503, Time: 00:36:33 Health: -6/92 AC: 26 Str: 16 XL: 13 Next: 6% Magic: 0/13 EV: 29 Int: 13 God: Hepliaklqana [*****.] Gold: 475 SH: 0 Dex: 17 Spells: 12/12 levels left rFire . . . SeeInvis . a - +0 scythe (drain) rCold + . . Gourm . (shield currently unavailable) rNeg . . . Faith . C - +2 scale mail {rC+} rPois . Spirit + (helmet unavailable) rElec . Reflect . P - +0 cloak (curse) rCorr + Harm . F - +0 pair of gloves MR ..... (no boots) Stlth +......... M - amulet of the acrobat HPRegen 0.25/turn p - +4 ring of protection MPRegen 0.26/turn r - ring of resist corrosion (curse) @: sleeping, sanguine armour, flying, hasted A: reduced essence, horns 3, blurry vision 1, clever 1, demonic guardian 1, deterioration 1, wild magic 1, magic shield, magic regeneration, magic link, sanguine armour 2 a: Recall Ancestor, Ancestor Identity, Transference, Idealise, Renounce Religion You were on level 5 of the Lair of Beasts. You worshipped Hepliaklqana. Hepliaklqana was extremely pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 15 of its levels. You collected 1016 gold pieces. You spent 541 gold pieces at shops. Inventory: Hand Weapons a - a +0 scythe of draining (weapon) s - a +1 whip of electrocution Missiles k - 25 tomahawks (quivered) m - 129 arrows u - 63 poisoned needles v - 3 curare-tipped needles y - 168 bolts E - 4 throwing nets {!f} K - 5 needles of frenzy N - 5 poisoned tomahawks Q - 6 needles of confusion Armour C - a +2 scale mail of cold resistance (worn) F - a +0 pair of gloves (worn) P - a cursed +0 cloak (worn) Jewellery f - an uncursed ring of protection from fire g - a +4 ring of strength p - a +4 ring of protection (left hand) r - a cursed ring of resist corrosion (right hand) M - an amulet of the acrobat (around neck) Wands q - a wand of disintegration (15) H - a wand of clouds (1) {@v3} J - a wand of random effects (22) L - a wand of digging (16) {@v1} O - a wand of flame (20) S - a wand of enslavement (14) T - a wand of polymorph (10) U - a wand of iceblast (4) {@v4} Scrolls c - 3 scrolls of identify {@r1} h - 3 scrolls of amnesia l - 3 scrolls of remove curse {@r2} n - a scroll of enchant armour z - 2 scrolls of immolation A - 3 scrolls of fog B - a scroll of magic mapping D - 7 scrolls of teleportation {@r3} Potions d - 4 potions of brilliance e - 2 potions of mutation i - a potion of degeneration {unknown} j - 4 potions of curing {@q1} o - 2 potions of cancellation t - 2 potions of lignification w - a potion of berserk rage x - 2 potions of flight Comestibles b - 29 rations {@e1} Skills: - Level 10.0 Fighting * Level 14.3(14.4) Polearms Level 1.9(9.8) Staves + Level 8.4 Armour + Level 7.0 Dodging - Level 2.7 Stealth - Level 3.2 Unarmed Combat You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 75% 1 ##..... Blink Tloc N/A 86% 2 ###.... Call Imp Summ #....... 86% 2 ###.... Slow Hex #....... 86% 2 ###.... Conjure Flame Conj/Fire #....... 97% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 97% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:6 Lair (5/6) D:10 Swamp (0/4) Lair:3 Snake (0/4) Lair:4 Slime: Lair:5-6 Orc: D:9-12 Altars: Cheibriados Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Ru Yredelemnul Zin The Shining One Shops: D:7 ! D:8 ? Annotations: D:7 exclusion: downstairs D:9 1 runed door, Nitant's ghost, novice MiBe Innate Abilities, Weirdness & Mutations You have a pair of large horns on your head. A weak demonic guardian rushes to your aid. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. When seriously injured, your bleeding wounds create thick armour. (AC +9) Your life essence is reduced to manifest your ancestor. (-10% HP) Scrolls take you a little longer to read. Your mind is acute. (Int +2) Your body sometimes deteriorates upon taking damage. Your spells are a little harder to cast, but a little more powerful. Message History The dream sheep bites the plant. Something bites the plant! The dream sheep bites the plant but does no damage. Something bites the plant but does no damage. The yak gores the plant. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. Something bites the plant. The yak seems less drained. Something bites the plant but does no damage. The yak gores the plant but does no damage. Something bites the plant but does no damage. The dream sheep bites the plant. Something bites the plant but does no damage. The dream sheep bites the plant. The yak completely misses you. The dream sheep bites the plant but does no damage. The yak gores the plant. The yak gores you!! You die... #......