Dungeon Sprint DCSS version 0.13.2 (webtiles) character file. 20 sanboga the Ducker (level 1, -3/10 HPs) Began as a Felid Fighter on Dec 8, 2017. Slain by a hippogriff (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (11 turns). sanboga the Ducker (Felid Fighter) Turns: 11, Time: 00:00:11 HP -3/10 AC 1 Str 12 XL: 1 Next: 0% MP 1/1 EV 19 Int 9 God: Gold 20 SH 0 Dex 15 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (shield unavailable) Res.Poison: . Res.Corr. : . (helmet unavailable) Res.Elec. : . Clarity : . (cloak unavailable) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: mesmerised, quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no advanced items, fangs 3, see invisible, carnivore 3, speed 1, slow metabolism 1, AC +1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Comestibles d - a meat ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of any advanced item manipulation. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! A mermaid comes into view. The mermaid chants a haunting song. You are mesmerised by the mermaid! You barely miss the hippogriff. The mermaid chants her luring song. The hippogriff barely misses you. The hippogriff misses you. The hippogriff barely misses you. You cannot move away from the mermaid! The mermaid chants her luring song. There is an open door here. The mermaid chants her luring song. Found 243 gold pieces. You scratch the mermaid but do no damage. Your bite misses the mermaid. The mermaid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hippogriff barely misses you. The hippogriff pecks you. You die... ## ## H# #. # $#. ##. #'# #...##<## #'.<.+ #$B.##B## ##. ##H## # #..@# #..#m.# ##.$.## ##+## You could see a boulder beetle, a hippogriff and a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sanboga, the Felid Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 1/1 0 | D | Noticed a hippogriff 0 | D | Noticed a hippogriff 3 | D | Noticed a boulder beetle 3 | D | Noticed a boulder beetle 6 | D | Noticed a mermaid 11 | D | Slain by a hippogriff Action || total -------------------------++------- Melee: Unarmed || 2