Dungeon Sprint DCSS version 0.13.2 (webtiles) character file. 20 sanboga the Ducker (level 1, -2/10 HPs) Began as a Felid Fighter on Dec 8, 2017. Slain by a mermaid (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (7 turns). sanboga the Ducker (Felid Fighter) Turns: 7, Time: 00:00:05 HP -2/10 AC 1 Str 12 XL: 1 Next: 0% MP 1/1 EV 19 Int 9 God: Gold 20 SH 0 Dex 15 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (shield unavailable) Res.Poison: . Res.Corr. : . (helmet unavailable) Res.Elec. : . Clarity : . (cloak unavailable) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: mesmerised, quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no advanced items, fangs 3, see invisible, carnivore 3, speed 1, slow metabolism 1, AC +1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Comestibles d - a meat ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of any advanced item manipulation. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History You scratch the mermaid. The mermaid begins to bleed from her wounds! The mermaid is lightly wounded. The mermaid hits you. You barely miss the mermaid. The mermaid is lightly wounded. The mermaid hits you. You scratch the mermaid. The mermaid is lightly wounded. The mermaid misses you. You scratch the mermaid but do no damage. The mermaid is lightly wounded. The mermaid hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the mermaid. The mermaid is lightly wounded. The mermaid hits you. Ouch! That really hurt! You die... ## ##.## +# #...##.## #@'<<<+ #.m.##.## ##.## +# ## You could see a mermaid (bleeding). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sanboga, the Felid Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 1/1 0 | D | Noticed a mermaid 7 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Unarmed || 5