Dungeon Sprint DCSS version 0.13.2 (webtiles) character file. 0 sanboga the Ducker (level 1, -22/9 HPs) Began as a Felid Monk on Dec 8, 2017. Annihilated by an ogre ... wielding a +0,+2 great mace of crushing (23 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:19 (29 turns). sanboga the Ducker (Felid Monk) Turns: 29, Time: 00:00:20 HP -22/9 AC 1 Str 7 XL: 1 Next: 0% MP 1/1 EV 19 Int 11 God: Gold 0 SH 0 Dex 18 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (shield unavailable) Res.Poison: . Res.Corr. : . (helmet unavailable) Res.Elec. : . Clarity : . (cloak unavailable) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: quick, not resistant to hostile enchantments, quite stealthy A: paw claws, no armour, no advanced items, fangs 3, see invisible, carnivore 3, speed 1, slow metabolism 1, AC +1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Comestibles b - a meat ration Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of speed f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 4.0 Dodging + Level 2.6 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Grum Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of any advanced item manipulation. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History There is a large open door here. Grum growls angrily. The ogre closely misses you. You closely miss the ogre. You scratch the ogre. The ogre begins to bleed from its wounds! The ogre is lightly wounded. The centaur shouts! The centaur wields a bow. The centaur shoots an arrow. The arrow misses you. The ogre closely misses you. Grum hits you from afar with a whip of reaching! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the ogre. The ogre is moderately wounded. The wolf completely misses you. The centaur shoots an arrow. The arrow misses you. The ogre hits you with a runed great mace! Ouch! That really hurt! You die... #......#..#......# #................# ####'#####''###### #.......##''##### #.......##......# #.......##.....(# #...<...###....## #.......# ##''## #.......# #.@..# #.......##..hOh.# ##########c..g..+ #......# ##....## ##++## You could see Grum, an ogre (bleeding), 2 wolves and a centaur. Vanquished Creatures (others) A green draconian (D) A deep elf death mage (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sanboga, the Felid Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 1/1 8 | D | Killed a deep elf death mage 14 | D | Killed a green draconian 24 | D | Noticed an ogre 24 | D | Noticed a centaur 24 | D | Noticed Grum 24 | D | Noticed a wolf 24 | D | Noticed a wolf 29 | D | Annihilated by an ogre Action || total -------------------------++------- Melee: Unarmed || 3