Dungeon Sprint DCSS version 0.26-a0-612-gd4d190f (webtiles) character file. Game seed: 13565009956753191118 0 sahdkjhfkaj the Ruffian (level 1, -10/27 HPs) Began as a Naga Transmuter on Sept 9, 2020. Mangled by a merfolk siren ... wielding a +0 spear (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (10 turns). sahdkjhfkaj the Ruffian (Naga Transmuter) Turns: 10, Time: 00:00:14 Health: -10/27 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), appendages (expiring), quick A: large, horns 2, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, AC +0 a: Spit Poison, End Transformation You were in the Dungeon. You had grown temporary horns. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: - Level 1.0 Fighting - Level 1.5 Dodging + Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 11% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 17% 2 Spider Form Tmut/Pois #......... 45% 3 Ice Form Ice/Tmut #....... 86% 4 Blade Hands Tmut #......... 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a pair of horns on your head. Message History The merfolk siren barely misses you. You feel a strong urge to attack something. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You closely miss the merfolk siren. You punch the merfolk siren! The merfolk siren is lightly wounded. The merfolk siren misses you. You hit the merfolk siren. You headbutt the merfolk siren! The merfolk siren is heavily wounded. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren completely misses you. You punch the merfolk siren! The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Naga Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 3/3 1 | D | Noticed a merfolk siren 10 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 5 Headbutt || 1 Cast: Beastly Appendage || 1 Use: Potion || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts