Dungeon Sprint DCSS version 0.26-a0-612-gd4d190f (webtiles) character file. Game seed: 3867740766963323501 2 sahdkjhfkaj the Shield-Bearer (level 1, -6/16 HPs) Began as a Vine Stalker Fighter on Sept 9, 2020. Mangled by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:13 (39 turns). sahdkjhfkaj the Shield-Bearer (Vine Stalker Fighter) Turns: 39, Time: 00:00:14 Health: -6/16 AC: 6 Str: 18 XL: 1 Next: 40% Magic: 0/2 EV: 7 Int: 8 God: Gold: 14 SH: 9 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit + a - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You visited 1 branch You collected 14 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 kite shield (worn) Scrolls h - a scroll of blinking Potions c - a potion of might d - a potion of curing e - a potion of haste f - 2 potions of magic Skills: + Level 2.8 Fighting + Level 2.5 Armour + Level 0.4 Dodging * Level 3.0 Shields * Level 2.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History A human comes into view. The human shouts! A human is nearby! A human is nearby! The human hits you. You hit the human but do no damage. The human hits you. You hit the human but do no damage. The human hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the human. The human is lightly wounded. The human hits you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You block the human's attack. Your shield prevents you from hitting the human. The human is lightly wounded. The human hits you! You die... ▓.....# ▓.....#...≈≈♣. .# ▓.....#..≈≈≈≈♣♣♣♣.+ ▓####'#..≈≈≈≈≈≈...# ▓[..††#.≈≈≈≈≈≈....# ▓.....#.≈≈≈≈≈.....# ▓.....#.≈≈≈.......# ▓'#####...........# ▓..........@p.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Vine Stalker Fighter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 15 | D | Reached skill level 3 in Shields 39 | D | Mangled by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Shields | 3 | 3.0 Fighting | | 2.8 Armour | | 2.5 Dodging | | 0.4 Unarmed Combat | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 15 Bite || 3 Use: Potion || 1 Armor: Scale mail || 5 Dodge: Dodged || 3 Block: Kite shield || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 16 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 16 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 39 daAuts