Dungeon Sprint DCSS version 0.26-a0-612-gd4d190f (webtiles) character file. Game seed: 12398432392129781235 2 sahdkjhfkaj the Conjurer (level 1, -6/9 HPs) Began as a Vine Stalker Conjurer on Sept 9, 2020. Mangled by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:32 (105 turns). sahdkjhfkaj the Conjurer (Vine Stalker Conjurer) Turns: 105, Time: 00:00:32 Health: -6/9 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 18 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You visited 1 branch You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 3% 2 Dazzling Flash Conj/Hex ##.... 19% 3 Fulminant Prism Conj/Hex ##........ 54% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (lightly wounded) The magic dart hits the human but does no damage. The human is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (lightly wounded) The magic dart hits the human. The human is moderately wounded. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You have no ailments to cure. The human hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓<..#...#### ▓...#......## ▓..##.......# ▓##.##.##..†# .# ##.##.###..# ..# ▓#@####.##..# ...+ ▓p###..##..## #...# ▓#.....##..# #....# ###..##...##.....# ##†.##....#......# #..###..##.# #).# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Vine Stalker Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 105 | D | Mangled by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Action || total -------------------------++------- Cast: Magic Dart || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 41 | 17 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 41 | 17 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 105 daAuts