Dungeon Sprint DCSS version 0.24.1-14-gf8d2b50 (webtiles) character file. Game seed: 700442659727875469, levelgen mode: deterministic 26 sahdkjhfkaj the Covert (level 2, -11/28 HPs) Began as a Vampire Enchanter on Sept 6, 2020. Mangled by an ogre ... wielding a +0 giant spiked club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (70 turns). sahdkjhfkaj the Covert (Vampire Enchanter) Turns: 70, Time: 00:00:25 Health: -11/28 AC: 2 Str: 12 XL: 2 Next: 89% Magic: 4/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, regenerating quickly, very quick A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were in the Dungeon. You were alive. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 8.7 Stealth - Level 2.0 Spellcasting + Level 6.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 N/A Tukima's Dance Hex ###..... 4% 3 N/A Ensorcelled Hibernation Hex/Ice ##.... 8% 2 N/A Dazzling Spray Conj/Hex ##.... 16% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History No target in view! As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant spiked club. Okay, then. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to defeat MR: 64%) The ogre is outlined in light. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a +0 giant spiked club! You puncture the ogre! The ogre is moderately wounded. You puncture the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Vampire Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 31 | D | Killed Ijyb 31 | D | Reached skill level 8 in Stealth 31 | D | Reached XP level 2. HP: 10/19 MP: 3/5 66 | D | Noticed an ogre 70 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Stealth | 8 | 8.7 Hexes | 6 | 6.5 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 28 Bite || 2 Cast: Corona || 2 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 8