Dungeon Sprint DCSS version 0.26-a0-611-g354ed81 (webtiles) character file. Game seed: 13738668707829653075 64 sahdkjhfkaj the Martial Artist (level 4, -2/28 HPs) Began as an Octopode Transmuter on Sept 5, 2020. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:18 (497 turns). sahdkjhfkaj the Martial Artist (Octopode Transmuter) Turns: 497, Time: 00:01:18 Health: -2/28 AC: 1 Str: 10 XL: 4 Next: 12% Magic: 6/7 EV: 13 Int: 15 God: Gold: 18 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . NoTele + (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 18 gold pieces. Inventory: Scrolls a - 2 scrolls of immolation {unknown} g - a scroll of blinking h - 2 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of remove curse {unknown} Potions b - a potion of curing c - 2 potions of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage k - 2 potions of flight l - 5 potions of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 8.3 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 14% 2 Spider Form Tmut/Pois #......... 41% 3 Ice Form Ice/Tmut #....... 82% 4 Blade Hands Tmut #......... 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You tentacle-slap the water elemental but do no damage. The water elemental barely misses you. You closely miss the water elemental. The water elemental completely misses you. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. The water elemental hits you! The water elemental engulfs you in water! You bludgeon the water elemental! The water elemental is heavily damaged. Your transformation is almost over. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓ ▓▓▓ .#[..#### ##.# .#......#####..# ##.......#..#..# .##.##...#..#..###+#+### .##.###..##'#..#........ ####.##..###...'.⌠...... ##..##..####...#@..#### †...##..###....#.E.# #..##)..##.....#...# ..##....#.†....#+### .###..##.#.....# .# #..#####....# ▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An ooze (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 167 | D | Noticed Jessica 173 | D | Killed Jessica 173 | D | Reached skill level 6 in Unarmed Combat 173 | D | Reached XP level 2. HP: 17/18 MP: 5/5 173 | D | Reached XP level 3. HP: 22/23 MP: 6/6 193 | D | Reached skill level 7 in Unarmed Combat 347 | D | Reached skill level 8 in Unarmed Combat 347 | D | Reached XP level 4. HP: 16/28 MP: 5/7 491 | D | Noticed a water elemental 497 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 8 | 8.3 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | 4 || 23 Tentacles | 3 | || 3 Kick | 4 | || 4 Constrict | 3 | || 3 Cast: Beastly Appendage | 4 | 1 || 5 Stab: Sleeping | 1 | 1 || 2 Dodge: Dodged | 10 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 494 | 494 | 0 | 395 | 9 | 1 | 494.0 | Dungeon | 494 | 494 | 0 | 395 | 9 | 1 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 494 daAuts