Dungeon Sprint DCSS version 0.26-a0-610-g3e9335b (webtiles) character file. Game seed: 10619320745192618035 0 sahdkjhfkaj the Ruffian (level 1, -8/33 HPs) Began as a Troll Monk on Sept 2, 2020. Mangled by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:04 (8 turns). sahdkjhfkaj the Ruffian (Troll Monk) Turns: 8, Time: 00:00:05 Health: -8/33 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . NoTele + (gloves unavailable) MR ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.51/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking (expiring), very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.4 Fighting + Level 2.4 Dodging - Level 1.0 Stealth * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 spear. You feel a strong urge to attack something. There is an open door here. You claw the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! You claw the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear. You closely miss the merfolk siren. The merfolk siren is heavily wounded. You claw the merfolk siren! The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You closely miss the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed a merfolk siren 8 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 5 Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts