Dungeon Sprint DCSS version 0.26-a0-610-g3e9335b (webtiles) character file. Game seed: 4677402641820905441 97 sahdkjhfkaj the Martial Artist (level 4, -4/28 HPs) Began as an Octopode Transmuter on Sept 2, 2020. Slain by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:24 (296 turns). sahdkjhfkaj the Martial Artist (Octopode Transmuter) Turns: 296, Time: 00:00:25 Health: -4/28 AC: 1 Str: 10 XL: 4 Next: 68% Magic: 6/7 EV: 13 Int: 15 God: Gold: 38 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . NoTele + (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, engulfed A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 38 gold pieces. Inventory: Scrolls g - a scroll of blinking h - a scroll of torment {unknown} i - a scroll of enchant weapon {unknown} j - 3 scrolls of remove curse l - a scroll of holy word {unknown} m - 2 scrolls of identify Potions a - 5 potions of mutation b - a potion of curing c - 2 potions of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage k - 3 potions of flight Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 8.3 Unarmed Combat - Level 2.0 Spellcasting + Level 4.7 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut ###... 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut ###..... 4% 2 Spider Form Tmut/Pois #......... 26% 3 Ice Form Ice/Tmut #....... 63% 4 Blade Hands Tmut ###....... 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History You open the door. A water elemental comes into view. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. You squeeze the water elemental! The water elemental is moderately damaged. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental hits you! The water elemental engulfs you in water! You closely miss the water elemental. The water elemental is heavily damaged. The water elemental barely misses you. You tentacle-slap the water elemental but do no damage. You squeeze the water elemental. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##....)..#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###†.##..####...#...### #.....##..###....# ⌠.# ###..##...##.†...# .# ##†.##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (others) 5 plants (D) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D | Noticed Jessica 32 | D | Killed Jessica 32 | D | Reached skill level 6 in Unarmed Combat 32 | D | Reached XP level 2. HP: 18/18 MP: 5/5 32 | D | Reached XP level 3. HP: 23/23 MP: 6/6 215 | D | Noticed a scorpion 221 | D | Killed a scorpion 221 | D | Reached skill level 8 in Unarmed Combat 221 | D | Reached XP level 4. HP: 25/28 MP: 7/7 292 | D | Noticed a water elemental 296 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 8 | 8.3 Transmutations | 3 4 | 4.7 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | 9 || 20 Constrict | 3 | 1 || 4 Punch | 1 | || 1 Tentacles | | 4 || 4 Kick | | 2 || 2 Cast: Beastly Appendage | | 1 || 1 Stab: Sleeping | 3 | || 3 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 156 | 90 | 1 | 293.0 | Dungeon | 293 | 293 | 0 | 156 | 90 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 293 daAuts