Dungeon Sprint DCSS version 0.26-a0-580-g4860111 (webtiles) character file. Game seed: 2780081251557276508 5 sahdkjhfkaj the Shield-Bearer (level 1, 0/21 HPs) Began as a Deep Dwarf Fighter on Aug 23, 2020. Slain by a water moccasin (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:10 (31 turns). sahdkjhfkaj the Shield-Bearer (Deep Dwarf Fighter) Turns: 31, Time: 00:00:11 Health: 0/21 AC: 6 Str: 19 XL: 1 Next: 66% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (0 -> 0), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 2.6 Axes + Level 3.6 Armour + Level 1.2 Dodging * Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The water moccasin is moderately wounded. You block the water moccasin's attack. The water moccasin barely misses you. You slash the water moccasin! The water moccasin is severely wounded. You block the water moccasin's attack. x2 The howler monkey hoots and howls with incredible vigour! You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You die... * * * ▓.▓ , ▓.▓ ▓.▓ *, ▓)▓ *,▓†▓ * ▓.▓ * ▓.▓ * ▓.▓ ▓@▓ * * * ▓S▓ ▓h▓ , , ▓h▓ * ▓h▓ ▓Z▓ * ,▓.▓ *, ▓+▓ * You could see a water moccasin, a howler monkey, 2 hounds and a giant cockroach zombie. Vanquished Creatures A goblin (D) A hobgoblin (D) 3 bats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Deep Dwarf Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 8 | D | Reached skill level 1 in Dodging 18 | D | Reached skill level 4 in Shields 24 | D | Noticed a water moccasin 24 | D | Noticed a howler monkey 24 | D | Noticed a hound 24 | D | Noticed a hound 31 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.2 Fighting | 3 | 3.0 Shields | 4 | 4.0 Axes | | 2.6 Armour | | 3.6 Action || total -------------------------++------- Melee: War axe || 21 Armor: Scale mail || 8 Dodge: Dodged || 8 Block: Kite shield || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 40 daAuts