Dungeon Crawl Stone Soup version 0.23.3-3-gaaff5ab (webtiles) character file. Game seed: 13268638566955068881 1 sahdkjhfkaj the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on Aug 18, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (61 turns). sahdkjhfkaj the Conjurer (Tengu Conjurer) Turns: 61, Time: 00:01:28 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Force Lance Conj/Tloc #....... 58% 4 #####.. Fulminant Prism Conj/Hex #......... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Nothing appears to happen. The bat closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat The magic dart hits the bat. You kill the bat! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈.P≈≈♣.P≈≈♣P≈ #? #≈P♣≈≈PP♣≈≈♣.≈ #. #≈♣P≈≈P.♣≈≈PP≈ .? #≈PP≈≈.P♣≈≈♣.≈ #. #≈P♣≈≈♣P♣≈≈P.≈ # #. #≈♣♣≈≈≈≈≈≈≈PP≈ ####.#.####≈♣♣≈.....≈♣P≈ ..........#≈≈≈≈.###.≈≈≈≈ #....†@..'.....#§#..... ###......#≈≈≈≈.###.≈≈≈≈ ###.####≈PP≈.....≈♣.≈ ... #≈♣.≈≈≈≈≈≈≈♣.≈ ...## #≈♣♣≈≈.PP≈≈PP≈ ##. #≈P♣≈≈P♣♣≈≈.P≈ # #≈♣♣≈≈♣PP≈≈PP≈ #≈♣♣≈≈♣♣♣≈≈.♣≈ ♣≈≈♣♣≈ There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sahdkjhfkaj the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 61 | D:1 | Quit the game Action || total -------------------------++------- Cast: Magic Dart || 1 Armor: Robe || 1 Dodge: Dodged || 2