Dungeon Sprint DCSS version 0.26-a0-538-ge4b5d95 (webtiles) character file. Game seed: 12482517427699794511 39 sahdkjhfkaj the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 14, 2020. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:48 (471 turns). sahdkjhfkaj the Conjurer (Deep Elf Conjurer) Turns: 471, Time: 00:00:49 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 9/13 EV: 13 Int: 23 God: Gold: 35 SH: 0 Dex: 13 Spells: 9/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of holy word {unknown} h - a scroll of blinking i - 2 scrolls of random uselessness {unknown} j - 2 scrolls of remove curse {unknown} l - 2 scrolls of identify Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage k - 2 potions of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.7 Spellcasting + Level 6.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj #####. 1% 2 c - Dazzling Flash Conj/Hex ###... 6% 3 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex ###....... 21% 4 Iskenderun's Mystic Bla Conj/Tloc ###..... 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History A water elemental comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental! The water elemental is heavily damaged. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged) The searing ray hits the water elemental! The water elemental is severely damaged. (Press . to maintain the ray.) The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##.......#!!#..# ##.##.##.†.#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #..†..##†.###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D | Reached skill level 5 in Conjurations 134 | D | Reached XP level 2. HP: 9/15 MP: 0/11 138 | D | Learned a level 2 spell: Searing Ray 257 | D | Reached XP level 3. HP: 7/19 MP: 5/13 448 | D | Learned a level 3 spell: Dazzling Flash 469 | D | Noticed a water elemental 471 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.7 Conjurations | 6 | 6.7 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 16 Searing Ray || 5 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 471 | 471 | 0 | 311 | 96 | 1 | 471.0 | Dungeon | 471 | 471 | 0 | 311 | 96 | 1 | 471.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 471 daAuts