Dungeon Sprint DCSS version 0.26-a0-507-g0ae5976 (webtiles) character file. Game seed: 3361635733920876209 0 sahdkjhfkaj the Ruffian (level 1, -6/16 HPs) Began as a Draconian Transmuter on Aug 9, 2020. Mangled by a merfolk siren ... wielding a +0 trident of venom (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:27 (61 turns). sahdkjhfkaj the Ruffian (Draconian Transmuter) Turns: 61, Time: 00:00:28 Health: -6/16 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: mesmerised, hasted (expiring), very quick A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage Skills: + Level 1.1 Fighting + Level 1.7 Dodging + Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 11% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 17% 2 Spider Form Tmut/Pois #......... 45% 3 Ice Form Ice/Tmut #....... 86% 4 Blade Hands Tmut #......... 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The merfolk siren is almost dead. You closely miss the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is almost dead. You barely miss the merfolk siren. The merfolk siren is almost dead. Your extra speed is starting to run out. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is almost dead. You closely miss the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 trident of venom! Ouch! That really hurt! You die... ## .## ##.. #ww # # #+# .## #.a###.##.w.# #a+.<.+# #..###.##.w$# # #@# .## #.m.# # #..#..# ##. .## ## ## You could see a merfolk siren (mesmerising). Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Draconian Transmuter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 7 | D | Noticed a worker ant 7 | D | Noticed a worker ant 10 | D | Noticed a merfolk siren 29 | D | Killed Menkaure 61 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 46 Tailslap || 7 Headbutt || 3 Kick || 1 Cast: Beastly Appendage || 1 Use: Potion || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 0 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 0 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 43 daAuts