Dungeon Crawl Stone Soup version 0.26-a0-638-gcca6ad1 (webtiles) character file. Game seed: 18357198858796907197 1 robertstho the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on Sept 14, 2020. Slain by a gnoll (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (52 turns). robertstho the Skirmisher (Gargoyle Monk) Turns: 52, Time: 00:00:10 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 10 God: Gold: 5 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: * Level 3.2 Fighting * Level 3.1 Maces & Flails * Level 2.4 Dodging + Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The gnoll barely misses you. The leopard gecko barely misses you. You closely miss the gnoll. The gnoll closely misses you. You barely miss the gnoll. The gnoll hits you. x2 You die... ######## .# .......# .. .......# .# .......# .# ≈......## ####.# ≈.......############...####### ≈...............@gg........... ≈......########.##l....).....# ≈.....)# #.##............ ≈≈.....# #.##............ ≈≈###### #.##...!.......# ≈≈ #.##............ ≈≈ #.##...........# #.##...........# #.##...........# You could see a gnoll, a leopard gecko and a hobgoblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | robertstho the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 52 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, minmay_tiny_reverse_x Action || total -------------------------++------- Melee: Mace || 8 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 35 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 35 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts