Dungeon Crawl Stone Soup version 0.21-a0-216-g6d3fd91 (webtiles) character file. 4 rin1221 the Vexing (level 1, 0/12 HPs) Began as a Kobold Arcane Marksman on Aug 23, 2017. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (92 turns). rin1221 the Vexing (Kobold Arcane Marksman) Turns: 92, Time: 00:01:07 Health: 0/12 AC: 2 Str: 7 XL: 1 Next: 77% Magic: 1/2 EV: 15 Int: 14 God: Gold: 18 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: carnivore 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow g - a +0 dagger (weapon) Missiles d - 19 bolts i - 5 sling bullets j - 8 needles of confusion Armour e - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a meat ration h - 3 chunks of flesh Skills: - Level 1.1 Fighting * Level 2.4 Crossbows + Level 0.1 Armour * Level 2.7 Dodging + Level 0.4 Stealth * Level 1.3 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (moderately wounded, chance to defeat MR: 62%) The giant cockroach struggles to resist. The giant cockroach closely misses you. The rat misses you. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach misses you. The rat completely misses you. You barely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The rat completely misses you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. The rat barely misses you. You barely miss the giant cockroach. The giant cockroach completely misses you. The rat bites you. You die... #.#$#.#.#..## ### #............ ...#### #.#.#.#.#..# ......# #....)....# .#.#... #.#.#.#.#.# ##.....# #.........###..#.#.# #.#.#.#.#...#......## #.........>.........# #####.....@s..)...... #.........r......... #.##................ .. .............(.... .# #.#................ . .................... .#.#...............# ...#.....##.(...## You could see a giant cockroach and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rin1221 the Kobold Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 92 | D:1 | Slain by a rat Vault maps used: D:1: dpeg_arrival_tiny_f, serial_glass, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_b, minmay_strange_pillars, minmay_strange_pillars, due_unseen_surprise Action || total -------------------------++------- Melee: Dagger || 18 Fire: Hand crossbow || 7 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 22 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 92 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 92 +---------+---------+-------+---------+---------+-------+---------