Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afc (webtiles) character file. Game seed: 15498418789651335011 55 richardnixon the Ducker (level 3, 19/24 HPs) Began as a Merfolk Ice Elementalist on Apr 5, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:53 (846 turns). richardnixon the Ducker (Merfolk Ice Elementalist) Turns: 846, Time: 00:01:54 Health: 19/24 AC: 2 Str: 8 XL: 3 Next: 93% Magic: 4/6 EV: 14 Int: 15 God: Gold: 16 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . d - +3 dagger rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of the gourmand {Gourm, !d} HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (19 -> -6) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +4 ring mail (You found it on level 1 of the Dungeon) Jewellery g - an amulet of the gourmand (around neck) {Gourm, !d} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of identify {unknown} f - a scroll of magic mapping {unknown} h - a scroll of teleportation {unknown} Comestibles c - 4 rations Skills: * Level 4.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Conjurations + Level 4.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 13% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 28% 3 ###.... Throw Icicle Conj/Ice #....... 63% 4 #####.. Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You now have 3/5 mp. Aim: a dart slug (heavily wounded, clinging) You freeze the dart slug. The dart slug launches a dart at you. The slug dart hits you. You take 3 damage, and have 16/19 hp. You now have 2/5 mp. Aim: a dart slug (heavily wounded, clinging) You freeze the dart slug. You now have 1/5 mp. Aim: a dart slug (severely wounded, clinging) You freeze the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 4 hp, and now have 20/24 hp. You now have 0/6 mp. You start resting. An adder comes into view. You regained 3 hp, and now have 23/24 hp. You regained 4 mp, and now have 4/6 mp. The adder misses you. Aim: an adder You freeze the adder. The adder barely misses you. You now have 3/6 mp. Aim: an adder (heavily wounded) You freeze the adder. The adder seems to slow down. The adder bites you but does no damage. Health restored: 24 You now have 2/6 mp. Aim: an adder (heavily wounded, slow) You freeze the adder. You kill the adder! You start resting. MP restored: 6 An adder comes into view. The adder hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: an adder You freeze the adder. The adder misses you. x2 You now have 5/6 mp. Aim: an adder (lightly wounded) You freeze the adder. The adder bites you. You take 4 damage, and have 20/24 hp. You now have 4/6 mp. Aim: an adder (heavily wounded) You freeze the adder! You kill the adder! You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Health restored: 24; MP restored: 6 An adder comes into view. You see here a tiny bronze amulet. A rat comes into view. The adder hisses angrily. The adder barely misses you. The adder closely misses you. Aim: an adder You freeze the adder. The adder bites you. You take 2 damage, and have 22/24 hp. You now have 5/6 mp. Aim: an adder (heavily wounded) You freeze the adder. You kill the adder! Your Ice Magic skill increases to level 4! You now have 4/6 mp. Aim: a rat You freeze the rat. You kill the rat! You now have 3/6 mp. You start resting. A rat comes into view. The rat bites you. You take 1 damage, and have 22/24 hp. Aim: a rat You freeze the rat! You kill the rat! You now have 3/6 mp. You start resting. Health restored: 24; MP restored: 6 You now have 16 gold pieces (gained 2). g - a tiny bronze amulet Put on which piece of jewellery? (? for menu, Esc to quit) You feel a craving for the dungeon's cuisine. g - an amulet of the gourmand (around neck) h - a scroll labeled CAFASI BABE A goblin comes into view. It is wielding a +0 dagger of venom. You see here 11 gold pieces. Aim: a goblin, wielding a +0 dagger of venom You freeze the goblin. The goblin hits you with a +0 dagger of venom. You are poisoned. You take 3 damage, and have 21/24 hp. You now have 5/6 mp. Aim: a goblin, wielding a +0 dagger of venom (moderately wounded) You freeze the goblin. You feel sick. The goblin hits you but does no damage. You are lethally poisoned! You take 2 damage, and have 19/24 hp. You now have 4/6 mp. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. # ####.#.# #.@g...# ###############.##.### ....................... ###########..##.#...### # #..#......... # #..#......### # #..#.#....# # #..#. ....# ## ...## ###.# You could see a goblin. Vanquished Creatures 4 adders (D:2) 2 dart slugs A leopard gecko (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:2) A kobold (D:1) 2 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | richardnixon the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Reached skill level 3 in Dodging 313 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 386 | D:1 | You fall through a shaft! 516 | D:2 | Reached skill level 4 in Dodging 592 | D:2 | Reached XP level 3. HP: 20/24 MP: 0/6 732 | D:2 | Reached skill level 4 in Ice Magic 846 | D:2 | Quit the game Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, chequers_serial_rivers_marsh D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.7 Ice Magic | 4 | 4.0 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 4 Cast: Freeze || 35 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 63 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, chequers_serial_rivers_marsh D:2: layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 51.3 | 33.0 | 423.0 Dungeon | 100.0 | 100.0 | 0.0 | 51.3 | 33.0 | 423.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.5 +-------+-------+-------+-------+-------+----------------------