Dungeon Crawl Stone Soup version 0.19-a0-630-g098d46c (webtiles) character file. 17 richardnixon the Grave Robber (level 2, 0/20 HPs) Began as a Hill Orc Necromancer on June 13, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (475 turns). richardnixon the Grave Robber (Hill Orc Necromancer) Turns: 475, Time: 00:01:08 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 0/4 EV: 12 Int: 15 God: Gold: 54 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of recharging {unknown} g - a scroll of remove curse {unknown} h - a scroll of fear {unknown} Potions i - a potion of degeneration {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} f - a meat ration {@e2} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You take 1 damage, and have 16/20 hp. You now have 1/4 mp. Aim: a giant gecko (almost dead, chance to defeat MR: 92%) The giant gecko convulses in agony! You kill the giant gecko! You take 1 damage, and have 15/20 hp. You now have 0/4 mp. You start resting. Health restored: 20; MP restored: 4 A giant gecko comes into view. A giant gecko is nearby! Aim: a giant gecko (resting, chance to defeat MR: 92%) The giant gecko convulses in agony! You take 1 damage, and have 19/20 hp. You now have 3/4 mp. Aim: a giant gecko (severely wounded, clinging, chance to defeat MR: 92%) The giant gecko convulses in agony! You kill the giant gecko! You take 1 damage, and have 18/20 hp. You now have 2/4 mp. You start resting. Health restored: 20; MP restored: 4 g - a scroll labeled VUOGHE ASHRUUCE You now have 48 gold pieces (gained 11). You now have 54 gold pieces (gained 6). h - a scroll labeled CEMOUR FEOMOGU You see here a club. i - a metallic white potion A jackal comes into view. The jackal barks! A jackal comes into view. x2 Aim: a jackal (chance to defeat MR: 92%) The jackal convulses in agony! The jackal barks! You take 1 damage, and have 19/20 hp. You now have 3/4 mp. Aim: a jackal (heavily wounded, chance to defeat MR: 92%) The jackal convulses in agony! The jackal barks! The jackal barely misses you. x2 A jackal comes into view. You take 1 damage, and have 18/20 hp. You now have 2/4 mp. The jackal barks! Aim: a jackal (severely wounded, chance to defeat MR: 92%) The jackal convulses in agony! You kill the jackal! You take 1 damage, and have 18/20 hp. You now have 1/4 mp. Aim: a jackal (chance to defeat MR: 92%) You miscast Pain. You are very lightly contaminated with residual magic. The world around you seems to dim momentarily. The jackal barely misses you. You now have 0/4 mp. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 17/20 hp. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. Aim: a jackal (heavily wounded, chance to defeat MR: 92%) The jackal convulses in agony! You kill the jackal! You take 1 damage, and have 16/20 hp. You now have 0/4 mp. You hit the jackal but do no damage. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal bites you. You take 1 damage, and have 15/20 hp. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 14/20 hp. You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 13/20 hp. You hit the jackal but do no damage. The jackal bites you. x2 You take 3 damage, and have 10/20 hp. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You take 3 damage, and have 7/20 hp. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/20 hp. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/20 hp. Aim: a jackal (heavily wounded, chance to defeat MR: 92%) The jackal convulses in agony! You kill the jackal! The jackal closely misses you. You take 1 damage, and have 4/20 hp. You now have 0/4 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. Your magical contamination has completely faded away. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .#..#.#..................... #....#...#.........######.# #.#..........#...## #.# #.#.#..#..######## #.# ##...#..##.# .# #.....)###.# #...)......# ...........##.# ..###......###@# #......# #h# ........# #.# #####..#.# #........ #...#.. ......... #.#.#.###........ #........ ......... ......... You could see a jackal. Vanquished Creatures 3 giant geckos (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A giant newt (D:1) 3 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | richardnixon the Hill Orc Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/4 469 | D:1 | HP: 5/20 [jackal (1)] 475 | D:1 | HP: 2/20 [jackal (2)] 475 | D:1 | Slain by a jackal Vault maps used: D:1: lordsloth_arrival_two_stooges, lexackson_kobold_supper Action || total -------------------------++------- Melee: Unarmed || 24 Cast: Pain || 21 Armor: Robe || 5 Dodge: Dodged || 25 Vault maps used: D:1: lordsloth_arrival_two_stooges, lexackson_kobold_supper Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 15.2 | 12.4 | 105.0 Dungeon | 100.0 | 100.0 | 0.0 | 15.2 | 12.4 | 105.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------