Dungeon Crawl Stone Soup version 0.23-a0-837-ga3e6480 (webtiles) character file. 4 rgaf the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Jan 24, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (176 turns). rgaf the Vexing (Deep Elf Enchanter) Turns: 176, Time: 00:00:30 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 6/6 EV: 13 Int: 19 God: Gold: 14 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 1.1 Short Blades - Level 2.4 Dodging * Level 3.8 Stealth + Level 3.0 Spellcasting * Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is almost dead. The jackal misses you. You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal barely misses you. You are too injured to fight recklessly! You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal closely misses you. You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... ##.#.# #........ ..#.# #........ #..# ##........ #..### #......... ##..).# #.≈≈≈≈≈≈≈. #..##.###.≈.....≈. #.###..)..≈.....≈. #.# ####..≈..≈≈.≈. #@# #..≈..≈<.≈. ##h# ##.≈..≈..≈. #.g# #.≈≈.≈.≈≈. #.## ###....≈.... ###.# #......≈g$.. #...# #......≈≈≈≈≈ #.### #........... #h# #........... #....g.>...# #....?#####. You could see a jackal and a hobgoblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rgaf the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 176 | D:1 | Slain by a jackal Vault maps used: D:1: ebering_hopf_link, hangedman_decor_points, minmay_cut_off Action || total -------------------------++------- Melee: Dagger || 34 Armor: Robe || 6 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------