Dungeon Crawl Stone Soup version 0.23-a0-435-g79ed067 (webtiles) character file. 0 rgaf the Caller (level 1, -1/10 HPs) Began as a Gargoyle Summoner on Nov 16, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (40 turns). rgaf the Caller (Gargoyle Summoner) Turns: 40, Time: 00:00:11 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 10% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.1 Fighting + Level 0.1 Armour - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 8% 2 ###.... Call Canine Familiar Summ ##...... 16% 3 ###.... Summon Guardian Golem Hex/Summ #....... 32% 3 ###.... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Summon Lightning Spire Summ/Air #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You closely miss the jackal. Your bat hits the jackal but does no damage. Your bat misses the jackal. The jackal bites you. x2 The jackal bites you but does no damage. You are too injured to fight recklessly! You hit the jackal. The jackal is moderately wounded. Your bat hits the jackal. The jackal closely misses you. The jackal barely misses you. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.....## ##.....# #.....# #.....# #.....# #.....# #.....## ##.....# ##.....# #.....## #.....###.....# ##.....#.....## ##..b.#<...## ###h@###### ##h# #........ ###...... ...... ..... ..... .... .... You could see 2 jackals and a friendly bat. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rgaf the Gargoyle Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 40 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_loop, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, minmay_strange_pillars, minmay_strange_pillars, due_unseen_surprise Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Summon Small Mamm || 3 Stab: Distracted || 1 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------