Dungeon Crawl Stone Soup version 0.21-a0-529-g8c7b3f5 (webtiles) character file. 7 rgaf the Vexing (level 1, -2/7 HPs) Began as a Felid Enchanter on Dec 10, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (118 turns). rgaf the Vexing (Felid Enchanter) Turns: 118, Time: 00:00:20 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 91% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery d - a cursed amulet of inaccuracy {unknown} Scrolls c - a scroll of identify {unknown} e - a scroll of random uselessness {unknown} Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - a meat ration Skills: - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.3 Unarmed Combat - Level 2.0 Spellcasting * Level 5.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. You scratch the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. The jackal is almost dead. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. You die... #.....(#. #≈≈≈≈≈.... #....... #≈≈....≈≈≈ #...=..# #≈...≈≈≈.≈ #.# .# #≈..≈≈..<. #.#. .#.#≈...≈≈≈.≈ #K#. .#.#≈≈....≈≈≈ #h#.#.. #≈≈≈≈≈)... #h#... #≈≈≈≈≈≈≈.≈ #@##.###########.# #.##...# #..# #......# #.## ####...# ##.# #...#######..# #######...........## #..........(...#### #..............# #(.............# You could see 2 jackals and a kobold. Vanquished Creatures An ooze (D:1) A goblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rgaf the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 95 | D:1 | Reached skill level 5 in Hexes 118 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_shrine, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.0 Dodging | | 2.6 Stealth | | 4.0 Unarmed Combat | | 1.3 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 29 Bite || 1 Cast: Corona || 3 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 3 | 0.0 | 118 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 3 | 0.0 | 118 +---------+---------+-------+---------+---------+-------+---------