ERROR in 'mon-place.cc' at line 1213: invalid monster to place: removed MONS_DEEP_ELF_CONJURER (212) Version: Dungeon Crawl Stone Soup 0.18-a0-776-g7a8d288 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-7a8d288286 -name rgaf -rc /dgldir/rcfiles/crawl-git/rgaf.rc -macro /dgldir/rcfiles/crawl-git/rgaf.macro -morgue /dgldir/morgue/rgaf/ -webtiles-socket /crawl-master/webserver/sockets/rgaf:2015-12-14.03:14:31.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-7a8d288286(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5b27e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-7a8d288286(_Z13do_crash_dumpv+0x2f2) [0x5b9ac2]: do_crash_dump() /usr/games/crawl-git-7a8d288286(_Z20crash_signal_handleri+0x9c) [0x5b2a7c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f92588ee4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f9258c84b7b]: /usr/games/crawl-git-7a8d288286() [0x5b9299] /usr/games/crawl-git-7a8d288286() [0x5b9688] /usr/games/crawl-git-7a8d288286() [0x88ad4f] /usr/games/crawl-git-7a8d288286(_Z13place_monster9mgen_databb+0x222) [0x88c092]: place_monster(mgen_data, bool, bool) /usr/games/crawl-git-7a8d288286(_Z10mons_place9mgen_data+0x16d) [0x88e1ed]: mons_place(mgen_data) /usr/games/crawl-git-7a8d288286(_Z14create_monster9mgen_datab+0x163) [0x88e713]: create_monster(mgen_data, bool) /usr/games/crawl-git-7a8d288286() [0x5c9a77] /usr/games/crawl-git-7a8d288286(_Z11card_effect9card_type16deck_rarity_typehb+0xd54) [0x5cb684]: card_effect(card_type, deck_rarity_type, unsigned char, bool) /usr/games/crawl-git-7a8d288286(_Z10evoke_deckR8item_def+0x1f6) [0x5cd7e6]: evoke_deck(item_def&) /usr/games/crawl-git-7a8d288286(_Z10evoke_itemib+0xe03) [0x65a1b3]: evoke_item(int, bool) /usr/games/crawl-git-7a8d288286(_Z15process_command12command_type+0x61a) [0xb505da]: process_command(command_type) /usr/games/crawl-git-7a8d288286() [0xb53299] /usr/games/crawl-git-7a8d288286() [0xb53e05] /usr/games/crawl-git-7a8d288286(main+0x2eb) [0xb56feb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f92588d976d]: /usr/games/crawl-git-7a8d288286() [0x510fc9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f9258c8484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f9258c8484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005b2eeb in call_gdb (file=0x7f9258c6f180) at crash.cc:420 gdb = attach_cmd = "attach 20343\000\000\000\000\000\000\000" #2 0x00000000005b9ae2 in do_crash_dump () at dbg-asrt.cc:671 t = 1450068536 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3160408 "/dgldir/morgue/rgaf/"}} name = "/dgldir/morgue/rgaf/crash-rgaf-20151214-044856.txt", '\000' file = 0x7f9258c6f180 #3 0x00000000005b2a7c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f9258c84b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005b9299 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe3c2b8d60 "ERROR in 'mon-place.cc' at line 1213: invalid monster to place: removed MONS_DEEP_ELF_CONJURER (212)", assert=) at dbg-asrt.cc:795 No locals. #7 0x00000000005b9688 in die (file=0xb75c85 "mon-place.cc", line=1213, format=) at dbg-asrt.cc:855 tmp = "invalid monster to place: removed MONS_DEEP_ELF_CONJURER (212)", '\000' mesg = "ERROR in 'mon-place.cc' at line 1213: invalid monster to place: removed MONS_DEEP_ELF_CONJURER (212)", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffe3c2b9640, reg_save_area = 0x7ffe3c2b9570}} #8 0x000000000088ad4f in _place_monster_aux (mg=..., leader=leader@entry=0x0, place=..., force_pos=force_pos@entry=false, dont_place=dont_place@entry=false) at mon-place.cc:1213 fpos = {x = 0, y = 0} m_ent = summoned = blame_prefix = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7ffe3c2b9d40 ""}} mon = montype = #9 0x000000000088c092 in place_monster (mg=..., force_pos=force_pos@entry=false, dont_place=dont_place@entry=false) at mon-place.cc:1047 tries = stair_type = NUM_DCHAR_TYPES allow_ood = leader = false band = BAND_NO_BAND pval = 0 close_to_player = place = {branch = BRANCH_ZIGGURAT, depth = 18} band_size = 1 band_monsters = {MONS_DEEP_ELF_CONJURER, MONS_PROGRAM_BUG, 1009490800, 32766, 1009491388, 32766, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, 1009491248, 32766, 1489430304, 32658, MONS_ROCK_WORM, MONS_PROGRAM_BUG, 1009490968, 32766, 54244960, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG} want_band = false chose_ood_monster = create_band = ugly_colour = 0 '\000' proxOK = shoved = false mon = priest = band_template = {cls = MONS_BAT, behaviour = BEH_SLEEP, summoner = 0x7f925893aa45, abjuration_duration = 1, summon_type = 0, pos = {x = 54133872, y = 0}, foe = 56, flags = 0, god = 54133872, base_type = MONS_PROGRAM_BUG, number = 54244968, colour = 0, proximity = 52934832, place = {branch = BRANCH_DUNGEON, depth = 54244960}, hd = 0, hp = 52934800, extra_flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 6}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xa167b4 "I\307F\030"}}, non_actor_summoner = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x30
}}, initial_shifter = 54244960, preferred_grid_feature = DNGN_UNSEEN, map_mask = 54689184, props = {hash_map = 0x7ffe3c2b9c18}} #10 0x000000000088e1ed in mons_place (mg=...) at mon-place.cc:3628 mon_count = creation = #11 0x000000000088e713 in create_monster (mg=..., fail_msg=) at mon-place.cc:3954 montype = MONS_DEEP_ELF_CONJURER summd = 0x0 #12 0x00000000005c9a77 in _mercenary_card (power=power@entry=410, rarity=rarity@entry=DECK_RARITY_LEGENDARY) at decks.cc:2562 mg = {cls = MONS_DEEP_ELF_CONJURER, behaviour = BEH_HOSTILE, summoner = 0x10d2220, abjuration_duration = 0, summon_type = 0, pos = {x = 34, y = 35}, foe = 27001, flags = 4, god = GOD_VEHUMET, base_type = MONS_NO_MONSTER, number = 0, colour = -1, proximity = PROX_ANYWHERE, place = {branch = BRANCH_ZIGGURAT, depth = 18}, hd = 0, hp = 0, extra_flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 129}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3578e18 "Nuotavira"}}, non_actor_summoner = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11b3918 ""}}, initial_shifter = RANDOM_MONSTER, preferred_grid_feature = DNGN_UNSEEN, map_mask = 0, props = {hash_map = 0x3518da0}} tempmon = { = {_vptr.actor = 0xc20fd0, type = MONS_DEEP_ELF_CONJURER, mid = 0, position = {x = 0, y = 0}, props = {hash_map = 0x0}, shield_blocks = 0, held = HELD_NONE, constricted_by = 0, escape_attempts = 0, constricting = 0x0}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11b3918 ""}}, hit_points = 0, max_hit_points = 0, speed = 0, speed_increment = 0, target = {x = 0, y = 0}, firing_pos = {x = 0, y = 0}, patrol_point = {x = 0, y = 0}, travel_target = MTRAV_NONE, travel_path = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, inv = {mData = {27000 }}, spells = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, attitude = ATT_HOSTILE, behaviour = BEH_WANDER, foe = 27001, ench_countdown = 0 '\000', enchantments = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffe3c2ba0d0, _M_right = 0x7ffe3c2ba0d0}, _M_node_count = 0}}}, ench_cache = {data = {> = {_M_w = {0, 0}}, }}, flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 0}, experience = 0, base_monster = MONS_NO_MONSTER, {number = 0, blob_size = 0, num_heads = 0, ballisto_activity = 0, spore_cooldown = 0, mangrove_pests = 0, prism_charge = 0, battlecharge = 0, move_spurt = 0, swift_cooldown = 0, orc_type = MONS_PROGRAM_BUG, tentacle_connect = 0}, colour = -1, summoner = 21, foe_memory = 0, god = GOD_NO_GOD, ghost = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, seen_context = SC_NONE, damage_friendly = 0, damage_total = 0, client_id = 0, static last_client_id = 1416, went_unseen_this_turn = false, unseen_pos = {x = 0, y = 0}, hit_dice = 0} power_level = 1 merctypes = {MONS_BIG_KOBOLD, MONS_MERFOLK, MONS_NAGA, MONS_TENGU, MONS_DEEP_ELF_CONJURER, MONS_ORC_KNIGHT, RANDOM_BASE_DEMONSPAWN, MONS_OGRE_MAGE, MONS_MINOTAUR, RANDOM_BASE_DRACONIAN, MONS_DEEP_ELF_BLADEMASTER} merc = 4 mon = hated = false fee = #13 0x00000000005cb684 in card_effect (which_card=which_card@entry=CARD_MERCENARY, rarity=rarity@entry=DECK_RARITY_LEGENDARY, flags=, tell_card=tell_card@entry=false) at decks.cc:3005 participle = 0xb5eac1 "drawn" #14 0x00000000005cd7e6 in evoke_deck (deck=...) at decks.cc:1341 flags = card = CARD_MERCENARY deck_gone = allow_id = rarity = DECK_RARITY_LEGENDARY #15 0x000000000065a1b3 in evoke_item (slot=34, check_range=) at evoke.cc:2432 unevokable = false wielded = false pract = 0 did_work = true entry = #16 0x0000000000b505da in process_command (cmd=cmd@entry=CMD_EVOKE) at main.cc:2157 No locals. #17 0x0000000000b53299 in _input () at main.cc:1507 cmd = CMD_EVOKE player_disabled = {was_disabled = false} #18 0x0000000000b53e05 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #19 0x0000000000b56feb in _launch_game_loop () at main.cc:380 game_ended = false #20 main (argc=, argv=0x7ffe3c2bb4b8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Dec 13 2015 at 03:23:07 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7a8d288286/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7a8d288286/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7a8d288286/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 18 Level id: Zig:18 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 44 Level vaults: ziggurat_pillar_centre_more_plants ziggurat1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (51, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You block the air elemental's attack. The air elemental closely misses you. You block the war axe of distortion's attack. The deep elf mage gestures wildly while chanting. A deep elf master archer comes into view. The war axe of distortion falls from the air. You kill the deep elf fighter! Vehumet accepts your kill. The winds around you start to calm down. You block the air elemental's attack. The deep elf mage gestures wildly while chanting. The deep elf master archer wields a longbow. The deep elf master archer shoots an arrow of frost. The arrow of frost hits you! The deep elf high priest mumbles some strange prayers to its god. Some corpses collapse into pulpy messes! Some corpses begin to drag themselves along the ground! Found nine items. A deep elf mage and 2 crawling corpses come into view. Things that are here: an arrow of frost; a rapier Casting: Tornado Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the deep elf demonologist! Vehumet accepts your kill. You kill the deep elf demonologist! Vehumet accepts your kill. You feel your power returning. You kill the deep elf demonologist! Vehumet accepts your kill. You feel your power returning. You kill the deep elf mage! Vehumet accepts your kill. You feel your power returning. You kill the deep elf annihilator! Vehumet accepts your kill. You kill the deep elf fighter! Vehumet accepts your kill. You feel your power returning. The demonic crawler is almost dead. You destroy the earth elemental! You feel your power returning. You kill the deep elf mage! Vehumet accepts your kill. You kill the deep elf high priest! Vehumet accepts your kill. You kill the deep elf demonologist! Vehumet accepts your kill. You kill the hell rat! The hell rat's corpse disappears in a puff of smoke! You kill the sixfirhy! The deep elf master archer is severely wounded. The deep elf mage is severely wounded. You destroy the crawling corpse! x2 Ka-crash! You block the air elemental's attack. The air elemental closely misses you. The deep elf master archer shoots an arrow of frost. The arrow of frost hits you but does no damage. Found a long sword. A deep elf knight comes into view. It is wielding a short sword. You are engulfed in raging winds. The air elemental completely misses you. You block the air elemental's attack. The air elemental completely misses you. The deep elf master archer shoots an arrow of frost. The arrow of frost barely misses you. The arrow of frost hits the air elemental!!! The arrow of frost freezes the air elemental! The air elemental is destroyed! The deep elf sorcerer gestures wildly while chanting. The deep elf sorcerer seems to speed up. Found six items. A deep elf mage comes into view. It is wielding a short sword. Casting: Shatter Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the demonic crawler! The demonic crawler's corpse disappears in a puff of smoke! You kill the deep elf mage! Vehumet accepts your kill. You feel your power returning. You kill the deep elf annihilator! Vehumet accepts your kill. You feel your power returning. The deep elf master archer is almost dead. You kill the deep elf knight! Vehumet accepts your kill. You feel your power returning. You kill the deep elf sorcerer! Vehumet accepts your kill. You feel your power returning. You kill the deep elf mage! Vehumet accepts your kill. You feel your power returning. Ka-crash! The air elemental completely misses you. x2 You block the air elemental's attack. x2 The air elemental barely misses you. The deep elf master archer shoots an arrow of frost. The arrow of frost hits you!! The arrow of frost freezes you. The translocation field surrounding you vibrates and the deep elf master archer disappears! Unknown command. You slash the air elemental! The air elemental is almost destroyed. The winds around you calm down. You block the air elemental's attack. The air elemental misses you. The air elemental hits you but does no damage. You block the air elemental's attack. The deep elf fighter mumbles some strange words. The deep elf fighter flickers and vanishes for a moment. The air elemental barely misses you. You block the air elemental's attack. You hit the air elemental but do no damage. The air elemental is almost destroyed. You block the air elemental's attack. The air elemental completely misses you. The air elemental hits you but does no damage. The air elemental completely misses you. The air elemental hits you! You block the air elemental's attack. The air elemental hits you but does no damage. The air elemental closely misses you. Casting: Shatter Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the deep elf fighter! Vehumet accepts your kill. You feel your power returning. You destroy the earth elemental! You feel your power returning. Ka-crash! You block the air elemental's attack. x2 The air elemental hits you but does no damage. The air elemental hits you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The air elemental hits you but does no damage. You block the air elemental's attack. x2 The deep elf master archer shoots an arrow of frost. The arrow of frost misses you. You block the air elemental's attack. The air elemental misses you. The deep elf master archer shoots an arrow of frost. You block the arrow of frost. You see here an arrow of frost. You block the air elemental's attack. The air elemental hits you but does no damage. The air elemental misses you. The deep elf master archer shoots an arrow of frost. The arrow of frost hits you!! The translocation field surrounding you vibrates and the deep elf master archer disappears! Items here: ( ))) [ †† Casting: Shatter Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - air elemental Aim: an air elemental (lightly damaged) The iron shot hits the air elemental. You destroy the air elemental! You feel your power returning. The air elemental closely misses you. The air elemental hits you but does no damage. The deep elf master archer shoots an arrow of frost. The arrow of frost hits you but does no damage. You block the air elemental's attack. The deep elf master archer shoots an arrow of frost. The arrow of frost completely misses you. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - deep elf master archer Aim: a deep elf master archer, wielding a longbow and wearing a leather armour (almost dead) The iron shot hits the deep elf master archer. You kill the deep elf master archer! Vehumet accepts your kill. You feel your power returning. You block the air elemental's attack. You block the air elemental's attack. Unknown command. You miss the air elemental. The air elemental is almost destroyed. You block the air elemental's attack. The air elemental barely misses you. The air elemental completely misses you. You block the air elemental's attack. You closely miss the air elemental. The air elemental is almost destroyed. You block the air elemental's attack. The air elemental completely misses you. The air elemental misses you. You barely miss the air elemental. The air elemental is almost destroyed. You block the air elemental's attack. The air elemental misses you. You block the air elemental's attack. The air elemental misses you. You barely miss the air elemental. The air elemental is almost destroyed. You block the air elemental's attack. The air elemental completely misses you. You block the air elemental's attack. You closely miss the air elemental. The air elemental is almost destroyed. You block the air elemental's attack. x3 The air elemental hits you but does no damage. It bursts into flame! b - a +9 demon whip of flaming (weapon) The air elemental completely misses you. You closely miss the air elemental. The air elemental is almost destroyed. You block the air elemental's attack. You hit the air elemental. You burn the air elemental. You destroy the air elemental! You feel your power returning. Things that are here: 3 arrows of frost; a rapier You see here an arrow of frost. You see here an arrow of frost. Things that are here: 3 arrows of frost; a rapier You see here an arrow of frost. Found five items. Items here: )) [[ a scimitar; a buckler; a long sword; a leather armour Found a glowing spear, a sack of spiders and a jewelled ring mail. Found two gates leading back out of this place. Found a stone staircase leading down. Items here: )) [[ † a scimitar; a leather armour; a scimitar; a buckler; an elf corpse Found a heavily runed jade amulet. Things that are here: a scimitar of slicing; a shortbow; 11 arrows of flame y - 7 scrolls of teleportation (gained 1) Your pack is full. You see here a potion of experience. You can't carry that many items. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 pair of gloves of Renle {MR- rCorr Int+3 SInv}. K - a potion of experience You can't drink. Unknown command. You start resting. HP restored. You start resting. Your transformation is almost over. You start resting. You feel yourself come back to life. Drink which item? (? for menu, Esc to quit) A flood of memories washes over you. Your Dodging skill increases to level 16! K - a knobbly smoking rod Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +9 demon whip of flaming stops flaming. K - a +3 iron rod (13/13) (weapon) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You are now empty-handed. You drop a +3 iron rod (13/13). K - a pitted granite ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or k - the ring "Qengus" {+Blink +Fly rF++ Slay-4} > or x - the ring "Dicogid" {Int+7 SInv} You remove the ring "Dicogid" {Int+7 SInv}. You feel stupid. K - the ring "Dimimal" (right hand) {Int-2 Slay+5 SInv Stlth+} Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or k - the ring "Qengus" {+Blink +Fly rF++ Slay-4} > or K - the ring "Dimimal" {Int-2 Slay+5 SInv Stlth+} You remove the ring "Dimimal" {Int-2 Slay+5 SInv Stlth+}. x - the ring "Dicogid" (right hand) {Int+7 SInv} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the ring "Dimimal" {Int-2 Slay+5 SInv Stlth+}. You now have 10309 gold pieces (gained 19). You see here a spiked ring mail. You see here a glowing longbow. You see here an amulet of guardian spirit. You see here a plain deck of cards. y - 8 scrolls of teleportation (gained 1) j - 40 scrolls of remove curse (gained 2) j - 42 scrolls of remove curse (gained 2) You see here a glowing rapier. You see here a spiked ring mail. K - a spiked ring mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +4 moon troll leather armour {Spirit, Regen++ MP+5}. x4 You finish taking off the +4 moon troll leather armour {Spirit, Regen++ MP+5}. You feel strangely alone. You start putting on your armour. You continue putting on your spiked ring mail. x5 You finish putting on the cursed +0 ring mail of Free Expression {Regen+ MP+9 Str+3}. Oops, that feels deathly cold. Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off the +0 ring mail of Free Expression {Regen+ MP+9 Str+3}. x4 You finish taking off the +0 ring mail of Free Expression {Regen+ MP+9 Str+3}. You drop the +0 ring mail of Free Expression {Regen+ MP+9 Str+3}. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on the +4 moon troll leather armour {Spirit, Regen++ MP+5}. x4 You finish putting on the +4 moon troll leather armour {Spirit, Regen++ MP+5}. You feel your power drawn to a protective spirit. Unknown command. You see here a glowing longbow. You see here an amulet of guardian spirit. You see here a ring of stealth. You see here a ring of teleportation. K - the Compendium of Torrid Attacks Read which item? (? for menu, Esc to quit) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the Compendium of Torrid Attacks. There is a gate leading back out of this place here. You see here a glowing spear. K - a heavily runed jade amulet There is a stone staircase leading down here. You see here a sack of spiders. Put on which piece of jewellery? (? for menu, Esc to quit) You remove the amulet of Wonder {Dismiss rElec Int+4 Slay+2}. You feel spirits watching over you. K - the amulet of Uloibim (around neck) {Spirit rF+} Put on which piece of jewellery? (? for menu, Esc to quit) You remove the amulet of Uloibim {Spirit rF+}. The world spins around you as a field of translocational energy flows through you! R - the amulet of Wonder (around neck) {Dismiss rElec Int+4 Slay+2} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the amulet of Uloibim {Spirit rF+}. You drop the ring "Vocechim" {+Fly rN+ Str+2}. There is a stone staircase leading down here. You see here a sack of spiders. You see here a book of Frost. The world stops spinning. You see here 2 needles of paralysis. You see here the +0 pair of gloves of Renle {MR- rCorr Int+3 SInv}. K - the +0 pair of gloves of Renle {MR- rCorr Int+3 SInv} You see here the ring "Dimimal" {Int-2 Slay+5 SInv Stlth+}. You see here a book of Hinderance. You see here a glowing longbow. You see here an amulet of guardian spirit. You see here a plain deck of cards. You see here a ring of teleportation. There is a stone staircase leading down here. You see here a sack of spiders. There is a gate leading back out of this place here. You see here a jewelled ring mail. Q - a jewelled ring mail Put on which piece of jewellery? (? for menu, Esc to quit) You can only put on jewellery. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +4 moon troll leather armour {Spirit, Regen++ MP+5}. x4 You finish taking off the +4 moon troll leather armour {Spirit, Regen++ MP+5}. You feel strangely alone. You start putting on your armour. You continue putting on your jewelled ring mail. x5 You finish putting on the cursed +0 ring mail of the Yeti {-Tele rC+ Str+6 Dex-2}. Oops, that feels deathly cold. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) The cursed +0 ring mail of the Yeti {-Tele rC+ Str+6 Dex-2} is stuck to your body! Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +0 ring mail of the Yeti {-Tele rC+ Str+6 Dex-2}. x4 You finish taking off the +0 ring mail of the Yeti {-Tele rC+ Str+6 Dex-2}. You start putting on your armour. You continue putting on the +4 moon troll leather armour {Spirit, Regen++ MP+5}. x5 You finish putting on the +4 moon troll leather armour {Spirit, Regen++ MP+5}. You feel your power drawn to a protective spirit. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 ring mail of the Yeti {-Tele rC+ Str+6 Dex-2}. You start resting. Magic restored. There is a stone staircase leading down here. You see here a sack of spiders. Press: ? - help, v - describe, . - travel The floor. You see here the +0 ring mail of the Yeti {-Tele rC+ Str+6 Dex-2}. You see here the ring "Dimimal" {Int-2 Slay+5 SInv Stlth+}. You see here a +3 iron rod (13/13). Q - a +3 iron rod (13/13) You see here the ring "Dimimal" {Int-2 Slay+5 SInv Stlth+}. You see here the +0 ring mail of the Yeti {-Tele rC+ Str+6 Dex-2}. You see here a ring of teleportation. There is a gate leading back out of this place here. There is a stone staircase leading down here. You see here a sack of spiders. Things that are here: the ring "Vocechim" {+Fly rN+ Str+2}; the amulet of Uloibim {Spirit rF+} There is a gate leading back out of this place here. Things that are here: the ring "Vocechim" {+Fly rN+ Str+2}; the amulet of Uloibim {Spirit rF+} There is a stone staircase leading down here. You see here a sack of spiders. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Your body is suffused with negative energy! a - the +7 scimitar of the Whelk (weapon) {slice, MR+ Int+5} Casting: Necromutation Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an empty arch of ancient stone here. A lorocyproca and a soul eater come into view. A red devil comes into view. It is wielding a vampiric trident. Casting: Necromutation Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears around you. An orange demon and a hellion come into view. 2 reapers, an Executioner and an Ice Fiend come into view. You destroy the plant! The Executioner gives a hideous shriek! The reaper moves out of view. Something hits the plant but does no damage. A lorocyproca, a tormentor, a soul eater, a shadow demon, a Hell Sentinel and a chaos champion come into view. A demonic crawler, a smoke demon, a hellion, a blizzard demon, a Hell Sentinel, a Brimstone Fiend, 2 Ice Fiends and a corrupter come into view. The tormentor roars! You kill the tormentor! Vehumet accepts your kill. You feel your power returning. You destroy the plant! The infernal corrupter shouts! You destroy the plant! The Ice Fiend roars! The Hell Sentinel roars! The orange demon screeches! The smoke demon roars! The Ice Fiend roars! The hellion gestures at you. The hellfire explodes! The burst of hellfire engulfs you! The burst of hellfire engulfs the lorocyproca. The lorocyproca dies! The lorocyproca gives a chilling moan. The Brimstone Fiend roars! A gelid chaos champion comes into view. It is wielding an enchanted long sword. The gelid chaos champion shouts! The demonic crawler gives a hideous shriek! An infernal black sun comes into view. It is wielding a vampiric demon blade. The infernal black sun shouts! A hell beast comes into view. The hell beast rumbles deeply! The monstrous chaos champion shouts! You hear a roar! Something screams, "Thy skull shall be my supper!" You hear a shout! You hear a roar! You hear a loud, deep croak! You hear a shout! x2 You hear a roar! You hear a shout! You hear a bellow! You hear a screech! You hear a bellow! A tormentor, a hell beast, a shadow demon, a pandemonium lord and a blood saint come into view. You destroy the plant! x2 Wysak shouts, "Disclaim thyself, thou hateful saucy vassal!" The infernal blood saint shouts! The hell beast gives a hideous shriek! The shadow demon gestures. The Executioner gestures. The Executioner seems to speed up. The smoke demon gestures at you. The sticky flame misses you. A cacodemon comes into view. Casting: Tornado Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - infernal corrupter Aim: an infernal corrupter, wielding a morningstar of crushing and wearing a scale mail (raging winds, heavily wounded) You conjure a mighty blast of ice! The great icy blast engulfs the infernal corrupter. The infernal corrupter is frozen into a solid block of ice! You kill the infernal corrupter! Vehumet accepts your kill. You feel your power returning. Your Armour skill increases to level 16! The great icy blast engulfs the Executioner. The Executioner partially resists. You kill the Executioner! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the Hell Sentinel. The Hell Sentinel partially resists. The Hell Sentinel is moderately wounded. The Hell Sentinel is flash-frozen. The great icy blast engulfs the hellion. The hellion is frozen! You kill the hellion! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the shadow demon. The shadow demon partially resists. The shadow demon is frozen into a solid block of ice! You kill the shadow demon! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the soul eater. The soul eater partially resists. The soul eater is almost dead. The soul eater is flash-frozen. The great icy blast engulfs the hell beast. The hell beast is severely wounded. The hell beast is flash-frozen. The great icy blast engulfs the hellion. The hellion is frozen! You kill the hellion! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the smoke demon. You kill the smoke demon! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the lorocyproca. The lorocyproca partially resists. The lorocyproca is frozen into a solid block of ice! You kill the lorocyproca! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the reaper. The reaper partially resists. The reaper is frozen into a solid block of ice! You kill the reaper! Vehumet accepts your kill. The great icy blast engulfs the soul eater. The soul eater partially resists. The soul eater is severely wounded. The soul eater is flash-frozen. The great icy blast engulfs the Ice Fiend. The Ice Fiend partially resists. The Ice Fiend is moderately wounded. The Ice Fiend is flash-frozen. The great icy blast engulfs the Hell Sentinel. The Hell Sentinel partially resists. The Hell Sentinel is moderately wounded. The Hell Sentinel is flash-frozen. The great icy blast engulfs the monstrous chaos champion. The monstrous chaos champion is moderately wounded. The monstrous chaos champion is flash-frozen. The great icy blast engulfs the Ice Fiend. The Ice Fiend partially resists. The Ice Fiend is moderately wounded. The Ice Fiend is flash-frozen. The great icy blast engulfs the hell beast. The hell beast is heavily wounded. The hell beast is flash-frozen. The great icy blast engulfs Wysak. Wysak partially resists. Wysak is moderately wounded. Wysak is flash-frozen. The great icy blast engulfs the infernal black sun. The infernal black sun is heavily wounded. The infernal black sun is flash-frozen. The great icy blast engulfs the Shadow Fiend. The Shadow Fiend partially resists. The Shadow Fiend is moderately wounded. The Shadow Fiend is flash-frozen. The great icy blast engulfs the infernal blood saint. The infernal blood saint is severely wounded. The infernal blood saint is flash-frozen. You destroy the demonspawn shaped block of ice! You kill the hell beast! Vehumet accepts your kill. You kill the soul eater! You destroy the lorocyproca shaped block of ice! You destroy the reaper shaped block of ice! The infernal black sun is engulfed in freezing vapours. The infernal black sun prays to its god. The soul eater begins absorbing vital energies! Wysak begins absorbing vital energies! The infernal blood saint begins absorbing vital energies! The shadow demon begins absorbing vital energies! The blizzard demon begins absorbing vital energies! The gelid chaos champion begins absorbing vital energies! The infernal black sun begins absorbing vital energies! The Ice Fiend begins absorbing vital energies! The Hell Sentinel begins absorbing vital energies! The monstrous chaos champion begins absorbing vital energies! The cacodemon begins absorbing vital energies! The soul eater begins absorbing vital energies! The Ice Fiend begins absorbing vital energies! The reaper begins absorbing vital energies! The Shadow Fiend begins absorbing vital energies! The hell beast begins absorbing vital energies! The Hell Sentinel begins absorbing vital energies! The Brimstone Fiend begins absorbing vital energies! The tormentor begins absorbing vital energies! The Ice Fiend begins absorbing vital energies! The red devil begins absorbing vital energies! The reaper is engulfed in freezing vapours. The soul eater is engulfed in freezing vapours. The monstrous chaos champion invokes the aid of its god against you. You barely resist. The monstrous chaos champion falls asleep! The Hell Sentinel gestures at you. The hellfire explodes! The blast of hellfire engulfs you! The Ice Fiend gestures at you. The bolt of cold misses you. The infernal blood saint is engulfed in freezing vapours. The Shadow Fiend is engulfed in freezing vapours. A smoke demon and an ice devil come into view. Really fly into that cloud of freezing vapour? Okay, then. 2 ynoxinuls, a rust devil and a Shadow Fiend come into view. You kill the hell beast! Vehumet accepts your kill. You feel your power returning. You kill the soul eater! You feel your power returning. You kill the red devil! Vehumet accepts your kill. You kill the infernal blood saint! Vehumet accepts your kill. The monstrous chaos champion shouts! You kill the infernal black sun! Vehumet accepts your kill. The winds around you start to calm down. The green death roars! The ynoxinul bellows! The demonic crawler is engulfed in freezing vapours. The shadow demon gestures. Wysak is engulfed in freezing vapours. The blizzard demon waves its arms in wide circles. The air twists around and violently strikes you in flight! Found 2 scrolls of enchant weapon and a runed robe. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (raging winds, severely wounded, absorbing vital energies) You conjure a mighty blast of ice! The great icy blast engulfs the demonic crawler. The demonic crawler partially resists. You kill the demonic crawler! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the Ice Fiend. The Ice Fiend partially resists. The Ice Fiend is frozen into a solid block of ice! You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the Hell Sentinel. The Hell Sentinel partially resists. The Hell Sentinel is almost dead. The great icy blast engulfs the red devil. The red devil is frozen! You kill the red devil! The great icy blast engulfs the orange demon. You kill the orange demon! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the Shadow Fiend. The Shadow Fiend partially resists. The Shadow Fiend is almost dead. The great icy blast engulfs the Ice Fiend. The Ice Fiend partially resists. The Ice Fiend is severely wounded. The Ice Fiend is flash-frozen. The great icy blast engulfs the Brimstone Fiend. The Brimstone Fiend is frozen! The Brimstone Fiend is frozen into a solid block of ice! You kill the Brimstone Fiend! Vehumet accepts your kill. The great icy blast engulfs the chaos spawn. The chaos spawn is frozen into a solid block of ice! You kill the chaos spawn! The chaos spawn degenerates into a cloud of primal chaos! The great icy blast engulfs the monstrous black sun. The monstrous black sun is moderately wounded. The monstrous black sun is flash-frozen. The great icy blast engulfs the tormentor. You kill the tormentor! Vehumet accepts your kill. The great icy blast engulfs the gelid chaos champion. The gelid chaos champion partially resists. The gelid chaos champion is moderately wounded. The gelid chaos champion is flash-frozen. The great icy blast engulfs the gelid demonspawn. The gelid demonspawn partially resists. The gelid demonspawn is severely wounded. The gelid demonspawn is flash-frozen. The great icy blast engulfs the blizzard demon. The blizzard demon partially resists. The blizzard demon is almost dead. The blizzard demon is flash-frozen. The great icy blast engulfs the Shadow Fiend. The Shadow Fiend partially resists. The Shadow Fiend is moderately wounded. The Shadow Fiend is flash-frozen. The great icy blast engulfs the ynoxinul. The ynoxinul partially resists. The ynoxinul is frozen into a solid block of ice! You kill the ynoxinul! Vehumet accepts your kill. The great icy blast engulfs the shadow demon. The shadow demon partially resists. The shadow demon is severely wounded. The shadow demon is flash-frozen. The great icy blast engulfs the soul eater. The soul eater partially resists. The soul eater is heavily wounded. The soul eater is flash-frozen. The great icy blast engulfs the cacodemon. The cacodemon is moderately wounded. The cacodemon is flash-frozen. The shadow demon is engulfed in freezing vapours. The Shadow Fiend is engulfed in freezing vapours. x2 The reaper hits you from afar with a scythe of slicing!! You feel your power leaking away. The blizzard demon is engulfed in freezing vapours. The cacodemon is engulfed in freezing vapours. The smoke demon gestures at you. Something smites you! The monstrous black sun is engulfed in freezing vapours. The ynoxinul gestures. A hellwing and a hellion come into view. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the Hell Sentinel! Vehumet accepts your kill. You feel your power returning. You kill the monstrous chaos champion! Vehumet accepts your kill. You feel your power returning. You kill the reaper! Vehumet accepts your kill. You feel your power returning. You kill the Shadow Fiend! The Ice Fiend is almost dead. You destroy the Ice Fiend shaped block of ice! You kill the Hell Sentinel! Vehumet accepts your kill. You feel your power returning. You kill the monstrous black sun! The monstrous black sun's corpse dissolves into shadows! You kill the blizzard demon! Vehumet accepts your kill. You feel your power returning. The gelid chaos champion is severely wounded. You destroy the Brimstone Fiend shaped block of ice! The soul eater is severely wounded. You kill the shadow demon! Vehumet accepts your kill. The cacodemon is heavily wounded. You kill the gelid demonspawn! The gelid demonspawn's corpse dissolves into shadows! You destroy the chaos spawn shaped block of ice! The ice devil is severely wounded. You kill the green death! The soul eater is heavily wounded. You destroy the ynoxinul shaped block of ice! The Shadow Fiend is heavily wounded. You kill the hellion! Vehumet accepts your kill. You feel your power returning. You kill the ynoxinul! Vehumet accepts your kill. The hellwing is heavily wounded. You kill the rust devil! Vehumet accepts your kill. You feel your power returning. The soul eater dissolves into shadows! The soul eater dissolves into shadows! The Shadow Fiend is engulfed in freezing vapours. Unknown command. Casting: Shatter Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The Ice Fiend is almost dead. You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. You kill the gelid chaos champion! Vehumet accepts your kill. You feel your power returning. Wysak is moderately wounded. The cacodemon is severely wounded. The Shadow Fiend is severely wounded. Ka-crash! The winds around you calm down. The cacodemon is engulfed in freezing vapours. You block the Ice Fiend's attack. The Ice Fiend claws you but does no damage. Wysak gestures at you. You hear a sizzling sound! The Shadow Fiend is engulfed in freezing vapours. Unknown command. Unknown command. Casting: Shatter Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. You kill the cacodemon! Vehumet accepts your kill. You feel your power returning. The Shadow Fiend is severely wounded. Wysak is heavily wounded. You kill the hellwing! Vehumet accepts your kill. Unknown command. The Shadow Fiend is engulfed in freezing vapours. Found seven items. Casting: Shatter Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - Shadow Fiend Aim: a Shadow Fiend (freezing vapour, severely wounded, encased in ice, absorbing vital energies) You conjure a mighty blast of ice! The great icy blast engulfs the Shadow Fiend. The Shadow Fiend partially resists. The Shadow Fiend is frozen into a solid block of ice! You kill the Shadow Fiend! You feel your power returning. Your Air Magic skill increases to level 21! The great icy blast engulfs the ice devil. The ice devil partially resists. You kill the ice devil! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear Press: ? - help, Shift-Dir - straight line, f - Wysak Aim: Wysak (freezing vapour, heavily wounded, encased in ice, absorbing vital energies) The crystal spear hits Wysak. Wysak is almost dead. Casting: Lehudib's Crystal Spear Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear Press: ? - help, Shift-Dir - straight line, f/p - Wysak Aim: Wysak (almost dead, encased in ice, absorbing vital energies) The crystal spear misses Wysak. Wysak hits you but does no damage. The smoke demon gestures at you. Something smites you! Casting: Lehudib's Crystal Spear Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear Press: ? - help, Shift-Dir - straight line, f/p - Wysak Aim: Wysak (almost dead, encased in ice, absorbing vital energies) The crystal spear hits Wysak. You kill Wysak! Vehumet accepts your kill. You feel your power returning. Found a glowing great mace. You hit the smoke demon. The smoke demon is lightly wounded. The smoke demon barely misses you. You block the smoke demon's attack. You block the smoke demon's attack. The smoke demon gestures at you. You block the sticky flame. You slice the smoke demon!! The smoke demon is severely wounded. You block the smoke demon's attack. x2 The smoke demon misses you. You slash the smoke demon! You kill the smoke demon! Vehumet accepts your kill. Found seven items. Found four items. You hit the Shadow Fiend shaped block of ice but do no damage. You completely miss the Shadow Fiend shaped block of ice. You slice the Shadow Fiend shaped block of ice!! The Shadow Fiend shaped block of ice is severely damaged. You hit the Shadow Fiend shaped block of ice but do no damage. The Shadow Fiend shaped block of ice is severely damaged. You hit the Shadow Fiend shaped block of ice. The Shadow Fiend shaped block of ice is almost destroyed. You hit the Shadow Fiend shaped block of ice. You destroy the Shadow Fiend shaped block of ice! Found a ring of protection, a runed great mace and a glowing longbow. Found two gates leading back out of this place. Found a stone staircase leading down. Found a scroll of fog. Things that are here: a vampiric demon blade; a leather armour; a buckler F - 14 scrolls of enchant weapon (gained 2) Your pack is full. You see here a ring of intelligence. Your pack is full. You see here a vibrating bone amulet. Your pack is full. You see here a pitted gossamer ring. Y - 6 potions of cure mutation (gained 1) Your pack is full. You see here a dented emerald amulet. Your pack is full. You see here a scroll of identify. Your pack is full. You see here a scorched platinum ring. You see here an iridescent spear. Your pack is full. You see here a scroll of identify. Your pack is full. You see here a glistering book. There is a stone staircase leading down here. You see here a runed great mace. C - 16 scrolls of fog (gained 1) There is a stone staircase leading down here. You see here a runed great mace. Your pack is full. You see here a glistering book. Your pack is full. You see here a scroll of identify. You see here a bronze ring mail. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 pair of gloves of Renle {MR- rCorr Int+3 SInv}. You drop a +3 iron rod (13/13). K - the +0 pair of gloves of Renle {MR- rCorr Int+3 SInv} Q - a +3 iron rod (13/13) Your pack is full. You see here a ring of intelligence. It bursts into flame! b - a +9 demon whip of flaming (weapon) Your +9 demon whip of flaming stops flaming. a - the +7 scimitar of the Whelk (weapon) {slice, MR+ Int+5} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed staff of energy. You drop a +3 iron rod (13/13). You see here a box of beasts. r - a pitted gossamer ring Q - a scroll of identify Your transformation is almost over. Your pack is full. You see here a glistering book. Q - 2 scrolls of identify (gained 1) Your pack is full. You see here a glistering book. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. r - the ring "Zeemamm" {rPois rF+ rC+ Str+4} Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or k - the ring "Qengus" {+Blink +Fly rF++ Slay-4} > or x - the ring "Dicogid" {Int+7 SInv} You remove the ring "Qengus" {+Blink +Fly rF++ Slay-4}. r - the ring "Zeemamm" (left hand) {rPois rF+ rC+ Str+4} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 pair of gloves of Renle {MR- rCorr Int+3 SInv}. You feel yourself come back to life. K - a vibrating bone amulet Put on which piece of jewellery? (? for menu, Esc to quit) You remove the amulet of Wonder {Dismiss rElec Int+4 Slay+2}. You feel stronger. K - the amulet of Midwinter (around neck) {+Rage rPois rC+ MR+++ Str+2 Slay-4} Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. You see here the +0 pair of gloves of Renle {MR- rCorr Int+3 SInv}. Your pack is full. You see here a dented emerald amulet. Your pack is full. You see here a glistering book. Your pack is full. You see here a scorched platinum ring. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Eat which item? (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 2 scrolls of silence. c - a scorched platinum ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or r - the ring "Zeemamm" {rPois rF+ rC+ Str+4} > or x - the ring "Dicogid" {Int+7 SInv} You remove the ring "Dicogid" {Int+7 SInv}. c - the ring "Buthrul" (right hand) {rPois MR+} Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or r - the ring "Zeemamm" {rPois rF+ rC+ Str+4} > or c - the ring "Buthrul" {rPois MR+} You remove the ring "Buthrul" {rPois MR+}. x - the ring "Dicogid" (right hand) {Int+7 SInv} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the ring "Buthrul" {rPois MR+}. You see here an iridescent spear. You see here a glowing eveningstar. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You see here a glowing eveningstar. c - a glowing eveningstar Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It softly glows with a divine radiance! c - a +1 eveningstar of holy wrath (weapon) Read which item? (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Your +1 eveningstar of holy wrath stops glowing. You are now empty-handed. You drop a +1 eveningstar of holy wrath. You see here an iridescent spear. You see here 2 scrolls of silence. c - the Papyrus of Evil Read which item? (? for menu, Esc to quit) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the Papyrus of Evil. c - a dented emerald amulet Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a dented emerald amulet. c - a ring of intelligence Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a ring of intelligence. Evoke which item? (* to show all) (? for menu, Esc to quit) You draw a card... It is the Mercenary. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [rgaf] Species: Gargoyle Job: Earth Elementalist HP: 211/211; mods: 0/0 MP: 56/56; mod: 0 Stats: 19 (19) 37 (37) 17 (17) Position: (34, 35), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 14 | 24 | 20557 | 2016/2018 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 11 | 3520 | 70/750 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 14 | 6830 | 830/1050 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 14 | 16 | 7180 | 285/1051 Dodging | X | 1 | 14 | 16 | 11971 | 375/1768 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | X | 0 | 0 | 15 | 5960 | 32/967 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 14 | 24 | 28019 | 1797/2854 Conjurations | X | 0 | 0 | 23 | 17227 | 578/1892 Hexes | | 0 | 0 | 2 | 190 | 12/178 Charms | X | 0 | 0 | 9 | 3060 | 385/654 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 16 | 12260 | 664/1768 Translocations | X | 0 | 0 | 16 | 10060 | 309/1487 Transmutations | X | 0 | 0 | 16 | 12421 | 825/1768 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 14 | 20 | 15270 | 1320/1800 Air Magic | X | 1 | 14 | 21 | 22310 | 37/2758 Earth Magic | X | 1 | 14 | 25 | 18311 | 1023/1803 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 20 | 16590 | 1/2141 Spell bugs: Durations: Attributes: #4: 1190555 #12: 14756 #13: 4447 #22: 1 #23: 156666 #24: -1057350408 #27: 4582149 #30: -829 #49: 17193 #59: 1 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) robust: 1 electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #47: +0 cloak of the Harvest {rC+ Dex+3 SInv} eq slot #2, inv slot #48: +2 hat of intelligence eq slot #3, inv slot #21: +2 pair of gloves of dexterity eq slot #4, inv slot #14: +2 pair of boots eq slot #5, inv slot #51: +5 shield of resistance eq slot #6, inv slot #26: +4 moon troll leather armour {Spirit, Regen++ MP+5} eq slot #7, inv slot #17: ring "Zeemamm" {rPois rF+ rC+ Str+4} eq slot #8, inv slot #23: ring "Dicogid" {Int+7 SInv} eq slot #9, inv slot #36: amulet of Midwinter {+Rage rPois rC+ MR+++ Str+2 Slay-4} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓ ▓▓...........▓▓ ▓▓.............▓▓ ▓▓...............▓▓ ▓▓)................▓▓ ▓▓=|.......P.........▓ ▓▓=)..).....P.♣........ ▓▓∩?=)[................. ▓.>:"}.@.....#.......... ▓▓∩.[=.\)............... ▓▓[......)♣............ ▓▓)[.................▓ ▓▓....).†).........▓▓ ▓▓...)...........▓▓ ▓▓.....)[......▓▓ ▓▓..)........▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ziggurat: builder: hex monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 7 colour: lightblue bailey_type: bailey_axe ice_cave_hard: false tomb_guardian_sets: 1: 2 2: 3 3: 2 slime_fixup_done: true fix_slime_vaults: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>