Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (console) character file. 40 regis the Conjurer (level 3, -6/24 HPs) Began as a Human Conjurer on Mar 11, 2018. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (1615 turns). regis the Conjurer (Human Conjurer) Turns: 1615, Time: 00:04:11 Health: -6/24 AC: 5 Str: 8 XL: 3 Next: 72% Magic: 0/6 EV: 12 Int: 16 God: Gold: 86 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis + m - +2 mace (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... j - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of see invisible MPRegen 0.10/turn r - ring of poison resistance @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons e - a +0 dagger k - a +0 hand axe m - a +2 mace of holy wrath (weapon) Missiles f - 47 stones (quivered) Armour a - a +0 robe (worn) j - a +2 pair of boots (worn) Jewellery b - a ring of see invisible (left hand) r - a ring of poison resistance (right hand) Scrolls h - a scroll of magic mapping {unknown} i - a scroll of random uselessness {unknown} l - a scroll of enchant weapon o - a scroll of fear {unknown} q - a scroll of noise {unknown} Potions d - 2 potions of brilliance n - 2 potions of lignification p - a potion of degeneration s - a potion of haste {unknown} Comestibles c - 6 rations Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The magic dart hits the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club! The ogre hits you with a giant club! Ouch! That really hurt! You die... ############# ## #...........# ###$ #.#########.# ...# #.# #.# #.. #.# #.# #.####@# #.# #....O(# #####.# #(##########.....#### ... .................. ...#. .#####.########## ...###> #.# .. #O #.# = (. #.# .. #.# You could see an ogre. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) A ball python (D:1) 6 bats 5 goblins 6 hobgoblins 4 jackals (D:1) A frilled lizard (D:1) A kobold (D:2) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | regis the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 354 | D:1 | Learned a level 2 spell: Searing Ray 759 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1027 | D:1 | Reached skill level 5 in Conjurations 1569 | D:2 | Noticed an ogre 1615 | D:2 | Mangled by an ogre Vault maps used: D:1: elethiomel_arrival_maze D:2: first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 10 Mace || 2 Throw: Stone || 4 Cast: Magic Dart || 56 Searing Ray || 3 Use: Scroll || 5 Eat: Chunk || 3 Armor: Robe || 3 Dodge: Dodged || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 58 | 0.0 | 0 | 30 | 0.0 | 1615 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 50 | 0.0 | 0 | 25 | 0.0 | 1379 D:2 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 236 +---------+---------+-------+---------+---------+-------+---------