Dungeon Crawl Stone Soup version 0.22-a0-136-g83a10e5 (webtiles) character file. 80 reaverb the Conjurer (level 4, -1/25 HPs) Began as a Deep Elf Conjurer on Feb 5, 2018. Was an Initiate of Ashenzari. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:54 (2561 turns). reaverb the Conjurer (Deep Elf Conjurer) Turns: 2561, Time: 00:05:55 Health: -1/25 AC: 3 Str: 5 XL: 4 Next: 18% Magic: 1/10 EV: 14 Int: 21 God: Ashenzari [......] Gold: 91 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . SeeInvis . f - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . k - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: Curse Item, Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reaverb the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 486 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 899 | D:2 | Learned a level 2 spell: Searing Ray 1000 | D:2 | Found a shattered altar of Ashenzari. 1061 | D:2 | Became a worshipper of Ashenzari the Shackled 1108 | D:2 | Noticed Terence 1179 | D:1 | Huge Dmg: 7 Dmg 1746 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1827 | D:2 | Learned a level 3 spell: Dazzling Spray 1971 | D:2 | Found an ornate altar of the Wu Jian Council. 2099 | D:3 | Reached skill level 1 in Fighting 2240 | D:3 | Huge Dmg: 7 Dmg 2245 | D:3 | Huge Dmg: 4 Dmg 2245 | D:3 | HP: 2/20 [centaur skeleton (5)] 2246 | D:3 | Huge Dmg: 5 Dmg 2247 | D:3 | Reached XP level 4. HP: 3/25 MP: 2/10 2559 | D:3 | Huge Dmg: 7 Dmg 2560 | D:3 | Huge Dmg: 3 Dmg 2561 | D:3 | Killed from afar by an orc priest Inventory: Hand Weapons f - a +0 spear (weapon) Missiles j - 6 javelins (quivered) Armour a - a +0 robe (worn) k - a +0 helmet (worn) Wands r - a wand of digging (14) t - a wand of flame (24) Scrolls h - a scroll of noise {unknown} i - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} n - a scroll of teleportation {unknown} o - 2 scrolls of identify {unknown} q - a scroll of fog {unknown} Potions d - 4 potions of curing {unknown} e - 3 potions of brilliance {unknown} g - a potion of berserk rage {unknown} l - a potion of flight {unknown} p - a potion of heal wounds {unknown} u - 2 potions of agility {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 4 rations Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.5 | 33.2 | 36.0 | 781.3 Dungeon | 100.0 | 100.0 | 8.5 | 33.2 | 36.0 | 781.3 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 1.0 Fighting - Level 4.2 Dodging + Level 3.9 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 3% 2 ##..... c - Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Wu Jian Annotations: D:1 !Terrance, Terence Message History You destroy the centaur skeleton! Your Stealth skill increases to level 3! You have reached level 4! You feel clever. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes terrible. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. HP restored. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. Found an uncursed mace. A bat comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. The bat is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. 2 orcs come into view. There are monsters nearby! An orc priest comes into view. It is wielding a war axe. The orc priest shouts! An orc comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a flail (hasn't noticed you) The searing ray misses the orc. (Press . to maintain the ray.) The orc shouts! x3 The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. You kill the orc! You finish channeling your searing ray. The orc priest begins to cast a cantrip, but forgets the words! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a flail The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray misses the orc priest. You finish channeling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a war axe. Damage: -16%(-4hp) hp: 84%(21hp) You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a war axe! Huge Dmg: -28%(-7hp) hp: 56%(14hp) You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a war axe. * * * LOW HITPOINT WARNING * * * Huge Dmg: -12%(-3hp) hp: 44%(11hp) You hit the orc priest. The orc priest is severely wounded. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... . #.#.############# #.####.#.# .........# ........## #.####..# #..# #..# ###.####..# ## ....))o@..# ########. ###.#####.# ......... .... ########. #.### ## #.# .# ## You could see an orc priest. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A centaur skeleton (D:3) An adder (D:3) 2 worms (D:2) A leopard gecko (D:2) 3 orcs (D:3) A ball python (D:2) 5 bats 6 goblins 2 hobgoblins 3 jackals (D:2) 2 kobolds (D:1) A frilled lizard (D:1) 3 rats 31 creatures vanquished. Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 21 | 6 || 27 Cast: Magic Dart | 41 | 2 || 43 Searing Ray | 9 | 2 || 11 Eat: Chunk | 4 | 1 || 5 Armor: Robe | 9 | || 9 Dodge: Dodged | 24 | 1 || 25