Dungeon Crawl Stone Soup version 0.22-a0-136-g83a10e5 (webtiles) character file. 419 reaverb the Ducker (level 6, 0/30 HPs) Began as a Deep Elf Conjurer on Feb 4, 2018. Was a Follower of Hepliaklqana. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 4 of the Dungeon. The game lasted 00:11:50 (3591 turns). reaverb the Ducker (Deep Elf Conjurer) Turns: 3591, Time: 00:11:50 Health: 0/30 AC: 2 Str: 6 XL: 6 Next: 62% Magic: 2/12 EV: 15 Int: 21 God: Hepliaklqana [*.....] Gold: 177 SH: 3 Dex: 15 Spells: 5/11 levels left rFire . . . SeeInvis . w - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... h - +3 amulet of reflection HPRegen 0.10/turn u - ring of stealth MPRegen 0.13/turn m - ring of poison resistance @: no status effects A: reduced essence a: Recall Ancestor, Ancestor Identity, Renounce Religion You were on level 4 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 177 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reaverb the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 259 | D:1 | Reached skill level 3 in Dodging 356 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 633 | D:2 | Found a hazy altar of Hepliaklqana. 648 | D:2 | Became a worshipper of Hepliaklqana the Forgotten 698 | D:2 | Learned a level 2 spell: Searing Ray 785 | D:2 | Reached skill level 4 in Dodging 789 | D:2 | Reached skill level 5 in Dodging 789 | D:2 | Reached XP level 3. HP: 17/17 MP: 1/9 1005 | D:2 | Learned a level 3 spell: Dazzling Spray 1097 | D:2 | Reached XP level 4. HP: 19/21 MP: 2/10 1702 | D:2 | Found a deep blue altar of Sif Muna. 1702 | D:2 | Found a sacrificial altar of Ru. 1799 | D:3 | Found a glowing drain. 1838 | Sewer | Entered a sewer 1870 | Sewer | Huge Dmg: 4 Dmg 2070 | Sewer | Noticed a big kobold 2070 | Sewer | Noticed a big kobold 2155 | Sewer | Noticed a big kobold 2166 | Sewer | Huge Dmg: 4 Dmg 2167 | Sewer | Huge Dmg: 4 Dmg 2168 | Sewer | Huge Dmg: 7 Dmg 2420 | D:2 | Killed a big kobold 2420 | D:2 | Reached XP level 5. HP: 22/25 MP: 7/11 2704 | D:3 | Noticed Jessica 2710 | D:3 | Killed Jessica 2842 | D:3 | Found a blossoming altar of Fedhas. 2922 | D:3 | Reached * piety under Hepliaklqana 3045 | D:3 | Found a white marble altar of Elyvilon. 3063 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3208 | D:4 | Reached XP level 6. HP: 28/28 MP: 7/12 3570 | D:4 | Reached skill level 1 in Fighting 3579 | D:4 | Huge Dmg: 18 Dmg 3591 | D:4 | Killed from afar by an orc priest Inventory: Hand Weapons d - a +1 dagger k - a +0 hunting sling r - a +0 blowgun w - a +0 short sword (weapon) Missiles o - 4 curare-tipped needles s - 5 poisoned needles Armour a - a +0 robe (worn) Jewellery g - an uncursed amulet of faith {unknown} h - a +3 amulet of reflection (around neck) j - a +3 ring of strength m - a ring of poison resistance (right hand) u - a ring of stealth (left hand) Wands t - a wand of polymorph (10) Scrolls e - 4 scrolls of remove curse i - a scroll of enchant weapon v - a scroll of teleportation Potions l - a potion of haste n - a potion of flight p - a potion of might {unknown} q - a potion of curing {unknown} x - 2 potions of agility z - a potion of degeneration {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 8 rations f - a chunk of flesh {@w0} Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 36.7 | 33.1 | 695.2 Dungeon | 89.8 | 89.4 | 3.6 | 36.1 | 37.0 | 777.2 Sewer | 10.2 | 10.6 | 0.0 | 42.0 | 0.0 | 367.0 +-------+-------+-------+-------+-------+---------------------- Skills: + Level 1.3 Fighting - Level 4.1 Short Blades - Level 5.5 Dodging + Level 4.0 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations - Level 0.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 3% 2 ##..... c - Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Ru Sif Muna Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Magic restored. Some of the chunks of flesh in your inventory have rotted away. You swap places. You swap places. The vampire bat is too close now for your liking. A vampire bat is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat The searing ray hits the vampire bat. The vampire bat is heavily damaged. (Press . to maintain the ray.) The searing ray hits the vampire bat. You destroy the vampire bat! Your Fighting skill increases to level 1! Unknown command. You start resting. An orc priest comes into view. It is wielding a whip. You swap places. A bat and a jackal come into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a whip and wearing a leather armour The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. The bat hits you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! Huge Dmg: -60%(-18hp) hp: 40%(12hp) The searing ray hits the orc priest. The orc priest is heavily wounded. The bat completely misses you. The bat barely misses you. The searing ray hits the orc priest. You kill the orc priest! You finish channeling your searing ray. The bat barely misses you. The bat closely misses you. The bat closely misses you. The bat hits Rabi but does no damage. Rabi hits the bat. The bat dies! Unknown command. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: -7%(-2hp) hp: 37%(11hp) You hit the jackal but do no damage. The jackal completely misses you. Rabi barely misses the jackal. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is lightly wounded. Rabi barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: -3%(-1hp) hp: 34%(10hp) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded) The searing ray hits the jackal. The jackal is lightly wounded. (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * Rabi barely misses the jackal. The jackal misses you. Damage: -7%(-2hp) hp: 27%(8hp) The searing ray hits the jackal. The jackal is heavily wounded. Rabi hits the jackal. The jackal dies! Your Stealth skill increases to level 4! Unknown command. Unknown command. Unknown command. Rabi barely misses the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. You finish channeling your searing ray. Rabi barely misses the orc wizard. The orc wizard misses you. Rabi hits the orc wizard. Unknown command. As you read the scroll labeled ZIXOGA TICUPTU, it crumbles to dust. It is a scroll of amnesia. Okay, then. The orc wizard closely misses you. Rabi hits the orc wizard. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #...###...#### #...#...o..?.#. #######...#.......... .............###.###$ .........>....# ..........o..## ##.####.o.#...# #...##.## #.o.##@.# #...##o#######.# #.h.##R†........ ##.#####.##.#..# ####.#....).#.# #######......####.#.# #..†.##.##.#.####.#.# #.##................####..# #.#####.####.#.##........# You could see the friendly Rabi the ancestor, an orc priest and an orc wizard. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 119.8 Dungeon | 89.9 | 92.4 | 76.9 | N/A | 97.3 | 145.8 Sewer | 10.1 | 7.6 | 23.1 | N/A | 2.7 | 16.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A scorpion (D:4) 2 vampire bats (D:4) A jelly (D:2) An orc priest (D:4) A bullfrog skeleton (D:4) Jessica (D:3) 2 adders (D:2) An ooze (Sewer) 3 worms 2 leopard geckos (D:2) An orc (D:3) 3 ball pythons (D:3) 9 bats 4 giant cockroaches 5 hobgoblins 5 jackals 6 kobolds 2 quokkas (D:3) 5 frilled lizards 5 goblins 6 rats 66 creatures vanquished. Vanquished Creatures (collateral kills) A big kobold (D:2) A giant cockroach (Sewer) 2 jackals (D:4) A quokka (D:3) 4 bats 2 kobolds (Sewer) 2 rats 13 creatures vanquished. Vanquished Creatures (others) 3 ancestors 3 creatures vanquished. Grand Total: 82 creatures vanquished Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | 40 || 43 Short sword | | 17 || 17 Cast: Magic Dart | 40 | 30 || 70 Searing Ray | 3 | 19 || 22 Invok: Ancestor Identity | 2 | || 2 Use: Scroll | | 7 || 7 Stab: Sleeping | | 2 || 2 Eat: Chunk | | 9 || 9 Armor: Robe | | 18 || 18 Dodge: Dodged | 8 | 101 || 109 Block: Other | | 12 || 12 Reflection | | 1 || 1