Dungeon Crawl Stone Soup version 0.19-a0-1856-g32653aa (webtiles) character file. 24 razgard the Charmwright (level 3, 0/18 HPs) Began as a Vine Stalker Skald on Oct 11, 2016. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:19 (996 turns). razgard the Charmwright (Vine Stalker Skald) Turns: 996, Time: 00:01:19 Health: 0/18 AC: 3 Str: 14 XL: 3 Next: 2% Magic: 1/7 EV: 11 Int: 13 God: Gold: 13 SH: 0 Dex: 13 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 leather armour rNeg . . . Faith . (no shield) rPois + Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) g - ring of poison resistance e - ring of wizardry @: lethally poisoned (0 -> -5), infused A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Jewellery e - a ring of wizardry (left hand) g - a ring of poison resistance (right hand) Scrolls h - a scroll of fog {unknown} Potions d - a potion of might {unknown} f - a potion of haste {unknown} Books b - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - 2 bread rations i - a beef jerky Skills: - Level 1.7 Fighting - Level 0.7 Armour - Level 0.7 Dodging * Level 2.8 Unarmed Combat - Level 2.1 Spellcasting + Level 3.5 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 4% 1 ##..... b - Shroud of Golubria Chrm/Tloc #......... 12% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The adder bites you. x2 You closely miss the adder. The adder bites you but does no damage. Your leather armour prevents you from hitting the adder. Your bite misses the adder. The adder misses you. You hit the adder. Your punch misses the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The adder barely misses you. The adder bites you but does no damage. You see here 2 stones. You die... .#.# ...# ##### ##..# #.... ...# #..... ... #..... #.# ....######.### ...#