Dungeon Crawl Stone Soup version 0.21-a0-286-g6fcecc0 (webtiles) character file. 0 raszama the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on Sept 26, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (35 turns). raszama the Sneak (Vampire Enchanter) Turns: 35, Time: 00:00:06 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: * Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat. Your bite misses the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. The bat is severely wounded. The bat barely misses you. You hit the bat. You kill the bat! You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You miss the jackal. Your bite misses the jackal. The jackal bites you. You die... #.........###.§≈§≈'.<# +.........'....≈≈≈'..# #.........###..§≈≈#### #.......## #..≈≈8≈≈≈≈ ##.....## #.#≈8≈≈≈≈≈ ##...## #.#≈≈≈≈≈≈≈ #####'## #........# #.....# #####.#### #.###@# #.# ##h## .# #hhh# .# ............... ###.#....#####. # #.#..# #.#..# ...... ####..# You could see 4 jackals. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raszama the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_boilingwater Action || total -------------------------++------- Melee: Dagger || 12 Armor: Robe || 8 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 35 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 35 +---------+---------+-------+---------+---------+-------+---------