Dungeon Crawl Stone Soup version 0.20-a0-997-g5e58985 (webtiles) character file. 5 raszama the Charmwright (level 1, 0/17 HPs) Began as a Barachi Skald on Apr 11, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (162 turns). raszama the Charmwright (Barachi Skald) Turns: 162, Time: 00:00:19 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 80% Magic: 2/4 EV: 12 Int: 13 God: Gold: 14 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: infused (expiring), slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a meat ration g - a royal jelly Skills: - Level 2.4 Fighting - Level 2.1 Maces & Flails - Level 1.2 Armour - Level 2.1 Dodging + Level 2.7 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! Your magical infusion is running out. The jackal bites you but does no damage. The jackal bites you. You die... #. #. #. .. #. .... #.####### ......#.#.....#### .........g........ >### ......#.#h###.... ... .... #.#@##########.# ## #.#.h..........##### #.####...##......... ##................... #....##...#.......... #....##...#.......... #....######.......... #####....#......#........ ...............#.#....## You could see 2 jackals and a hobgoblin. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raszama the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 162 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rhombus, minmay_pentomino_w4 Action || total -------------------------++------- Melee: Mace || 14 Cast: Infusion || 1 Armor: Leather armour || 10 Dodge: Dodged || 21