Dungeon Crawl Stone Soup version 0.17-b1-36-g7b1967c (console) character file. 10 raskol the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Nov 6, 2015. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (185 turns). raskol the Conjurer (Vine Stalker Conjurer) Turns: 185, Time: 00:01:31 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 0/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} f - a scroll of fear {unknown} j - a scroll of blinking {unknown} l - a scroll of remove curse {unknown} Potions e - a potion of lignification {unknown} g - a potion of heal wounds {unknown} k - a potion of flight {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration h - 2 meat rations i - 6 chunks of flesh {@e9} Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is severely wounded. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder bites you. You die... .. #.......... ..........#.. ##w#.......w.. ....#......... .........###... .S...$...# .## .##..##.### S .# #...(>... . ..(..###@....... ..$.....S........ #.#######........ #.######........# ##....รท...#....... #.......###....#.. #.......# ....# # #<......# ##### #.......# You could see a worm and an adder. Vanquished Creatures A bat (D:2) 2 giant cockroaches A hobgoblin (D:1) A kobold (D:1) 2 giant newts 4 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | raskol the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 112 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 159 | D:2 | Learned a level 2 spell: Searing Ray 185 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 31 Cast: Magic Dart || 14 Stab: Sleeping || 2 Vault maps used: D:1: moated_graveyard_arrival, corexii_corridor_pit D:2: gammafunk_temple_overflow_pools, xom_teletrap_fun, serial_glass, glass_columns_c, glass_columns_b, interstate_on_off Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.5 +-------+-------+-------+-------+-------+----------------------