Dungeon Crawl Stone Soup version 0.25-a0-523-g9afb2ee (webtiles) character file. Game seed: 16508584467150932946, levelgen mode: deterministic 0 quoriil the Skirmisher (level 1, -8/19 HPs) Began as a Hill Orc Abyssal Knight on Feb 18, 2020. Was a Follower of Lugonu. Mangled by an iron imp (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:58 (140 turns). quoriil the Skirmisher (Hill Orc Abyssal Knight) Turns: 140, Time: 00:00:58 Health: -8/19 AC: 1 Str: 13 (14) XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 (12) God: Lugonu [*.....] Gold: 7 SH: 0 Dex: 6 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, badly diseased A: [blurry vision 2], [clumsy 2], [deformed body], [deterioration 2], [screaming 2], [inhibited regeneration] a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles e - 23 bolts Armour b - a +0 leather armour (worn) Potions d - a potion of might {unknown} Comestibles c - a ration Skills: + Level 3.6 Fighting + Level 2.1 Long Blades + Level 2.1 Armour + Level 0.7 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations [Scrolls take you longer to read.] [You are very clumsy. (Dex -4)] [Armour fits poorly on your strangely shaped body.] [Your body often deteriorates upon taking damage.] [You sometimes yell uncontrollably at your foes.] [You do not regenerate when monsters are visible.] Message History 2 starspawn tentacles come into view. Okay, then. The wretched star pulses with an eldritch light! You feel the urge to shout. You feel a strong urge to yell. You barely miss the iron imp. A white imp comes into view. The iron imp closely misses you. You riposte. You hit the iron imp but do no damage. You closely miss the iron imp. The ancient zyme hits you! Your body deteriorates! You feel weakened. The ancient zyme closely misses you. The iron imp barely misses you. You barely miss the iron imp. The wretched star pulses with an eldritch light! Your body twists and deforms. The ancient zyme misses you. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. You feel ill. The iron imp hits you! You die... ##.#...# ..#.#...# ...#... ##.# #.# #....#...#.#.# #...####.... ##*..w *#.### ## #.#*..w# .... .. ##X.x..#.### # .. #x#.###.## . . #@### ### ##. #5## # #5 .. .#. .### .. .. You could see a tentacled starspawn, 2 wretched stars, an ancient zyme, an iron imp and a white imp. Vanquished Creatures (others) 6 starspawn tentacles (Abyss:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | quoriil the Hill Orc Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 52 | Abyss:1 | Noticed a wretched star 67 | Abyss:1 | Noticed an ancient zyme 68 | Abyss:1 | Noticed a wretched star 70 | Abyss:1 | Found an opulent altar of Gozag. 104 | Abyss:1 | Noticed a wretched star 110 | Abyss:1 | Noticed a tentacled starspawn 130 | Abyss:1 | Noticed a thrashing horror 135 | Abyss:1 | Noticed an iron imp 140 | Abyss:1 | Mangled by an iron imp Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Falchion || 3 Dodge: Dodged || 4 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------