Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 9729321147528911586, levelgen mode: deterministic 22 quinnr the Poker (level 2, 0/22 HPs) Began as a Merfolk Skald on Nov 15, 2019. Slain by a leopard gecko (4 damage) ... on level 2 of the Dungeon on Nov 16, 2019. The game lasted 00:04:22 (1153 turns). quinnr the Poker (Merfolk Skald) Turns: 1153, Time: 00:04:23 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 91% Magic: 5/5 EV: 12 Int: 12 God: Gold: 40 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 7 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of remove curse {unknown} j - a scroll of fear {unknown} Potions g - a potion of heal wounds {unknown} i - a potion of curing {unknown} Comestibles d - 2 rations f - a chunk of flesh Skills: - Level 2.1 Fighting + Level 4.9 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 28% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The leopard gecko bites you. You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f/p - adder Aim: an adder The leopard gecko is in the way. You miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko bites you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - adder Aim: an adder The leopard gecko is in the way. You closely miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - adder Aim: an adder You reach to attack! You closely miss the adder. The leopard gecko bites you. You die... ########### ###.........# #.......<...###### ###..).......@lS.###### ####.#########......# #.# ##.(..... ### ....... ..S.... ....... ....... l...... ....... You could see an adder and a leopard gecko. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:1) 5 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 375 | D:1 | Reached skill level 4 in Polearms 375 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 1153 | D:2 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_splitting_lines D:2: layout_rooms, marbit_many_paths, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_l, kennysheep_nub, minivault_19 Skill XL: | 1 | ---------------+----+----- Polearms | 4 | 4.9 Fighting | | 2.1 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Charms | | 3.2 Action || total -------------------------++------- Melee: Spear || 68 Cast: Infusion || 2 Eat: Chunk || 1 Armor: Leather armour || 14 Dodge: Dodged || 36 Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_splitting_lines D:2: layout_rooms, marbit_many_paths, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_l, kennysheep_nub, minivault_19