Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.23.2-40-g277498a Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.23 -name quiliam -rc /dgldir/rcfiles/crawl-0.23/quiliam.rc -macro /dgldir/rcfiles/crawl-0.23/quiliam.macro -morgue /dgldir/morgue/quiliam/ -webtiles-socket /crawl-master/webserver/sockets/quiliam:2019-09-03.18:12:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 19 stack frames. /usr/games/crawl-0.23(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x6076a3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.23(_Z13do_crash_dumpv+0x419) [0x60f219]: do_crash_dump() /usr/games/crawl-0.23(_Z20crash_signal_handleri+0x9c) [0x60792c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f5562faa0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(sendto+0x13) [0x7f5563344383]: /usr/games/crawl-0.23(_ZN14TilesFramework14finish_messageEv+0xf7) [0xba8227]: TilesFramework::finish_message() /usr/games/crawl-0.23(_ZN14TilesFramework12send_messageEPKcz+0xf3) [0xba84a3]: TilesFramework::send_message(char const*, ...) /usr/games/crawl-0.23(_ZN14TilesFramework18pop_all_ui_layoutsEv+0x37) [0xbaa157]: TilesFramework::pop_all_ui_layouts() /usr/games/crawl-0.23(_Z13redraw_screenb+0x102) [0x9bfec2]: redraw_screen(bool) /usr/games/crawl-0.23(_ZN4Menu7do_menuEv+0x22a) [0x8976ca]: Menu::do_menu() /usr/games/crawl-0.23(_ZN4Menu4showEb+0x8d) [0x8978fd]: Menu::show(bool) /usr/games/crawl-0.23(_Z20check_item_knowledgeb+0x85b) [0x7af42b]: check_item_knowledge(bool) /usr/games/crawl-0.23(_Z11use_an_itemi15operation_typesPKcSt8functionIFbvEE+0x22f) [0x79e30f]: use_an_item(int, operation_types, char const*, std::function) /usr/games/crawl-0.23(_Z4readP8item_def+0x342) [0x7a1222]: read(item_def*) /usr/games/crawl-0.23(_Z15process_command12command_type+0x1c2) [0xc2a6d2]: process_command(command_type) /usr/games/crawl-0.23() [0xc2d439] /usr/games/crawl-0.23(main+0x54d) [0xc317ad]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f5562f957ed]: /usr/games/crawl-0.23() [0x561e99] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Aug 13 2019 at 03:20:07 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.23/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.23/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.23/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: dpeg_arrival_stone_temple_mockup layout_rooms Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (22, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, quiliam the Hill Orc Fighter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 18 gold pieces and a sedimented yellow potion. Found a staircase leading out of the dungeon. You now have 11 gold pieces. There is a dry fountain here. e - a sedimented yellow potion You now have 18 gold pieces (gained 7). Found 26 stones. You now have 31 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a shout! The kobold moves out of view. The kobold is too close now for your liking. You see here a scroll labeled DIGEIV YNAL. A leopard gecko comes into view. A leopard gecko comes into view. The leopard gecko hisses angrily. You hear a shout! x2 The leopard gecko moves out of view. You barely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +0 dagger. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hit the kobold. You kill the kobold! A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin moves out of view. You hit the leopard gecko. The leopard gecko is moderately wounded. You block the leopard gecko's attack. The leopard gecko bites you. You sock the leopard gecko! You kill the leopard gecko! A goblin comes into view. It is wielding a +0 dagger. You block the leopard gecko's attack. Your shield prevents you from hitting the leopard gecko. The goblin shouts! You block the leopard gecko's attack. The kobold throws a stone. You block the stone. A hobgoblin comes into view. The leopard gecko closely misses you. You sock the leopard gecko! You kill the leopard gecko! The hobgoblin hits you with a +0 club. Things that are here: a +0 dagger; a kobold corpse The hobgoblin hits you with a +0 club. You closely miss the hobgoblin. You block the hobgoblin's attack. The kobold barely misses you. You thump the hobgoblin! You kill the hobgoblin! A bat comes into view. The kobold closely misses you. The bat moves out of view. Your shield prevents you from hitting the goblin. The kobold hits you but does no damage. The kobold hits you with a +0 dagger. You block the goblin's attack. You barely miss the hobgoblin. You block the hobgoblin's attack. The goblin hits you with a +0 dagger. The kobold hits you but does no damage. Your scale mail prevents you from hitting the hobgoblin. The hobgoblin hits you but does no damage. You block the kobold's attack. The goblin hits you but does no damage. The hobgoblin misses you. You block the goblin's attack. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. You block the hobgoblin's attack. The kobold hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You block the kobold's attack. The goblin barely misses you. The hobgoblin hits you but does no damage. The kobold hits you but does no damage. The goblin completely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. You block the hobgoblin's attack. You block the kobold's attack. The goblin hits you but does no damage. You thump the hobgoblin! You kill the hobgoblin! You have reached level 2! The bat hits you but does no damage. The bat barely misses you. The kobold barely misses you. The goblin hits you but does no damage. You sock the bat! You kill the bat! The kobold hits you but does no damage. You block the goblin's attack. The goblin closely misses you. The kobold hits you but does no damage. You block the kobold's attack. You block the goblin's attack. You see here a +0 club. You hit the kobold. You kill the kobold! You block the goblin's attack. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Items here: )) †† a +0 dagger x2; a goblin corpse; a kobold corpse A rat comes into view. g - a scroll labeled DIGEIV YNAL Unknown command. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.23.2-40-g277498a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_READ repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [quiliam] Species: Hill Orc Job: Fighter HP: 7/27; mods: 0/0 MP: 2/2; mod: 0 Stats: 18 (18) 8 (8) 10 (10) Position: (39, 38), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 3 | 337 | 125/141 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/42 Axes | | 1 | 0 | 0 | 0 | 0/29 Maces & Flails | X | 1 | 28 | 2 | 175 | 49/126 Polearms | | 1 | 0 | 0 | 0 | 0/42 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 25 | 3 | 341 | 89/168 Dodging | X | 1 | 0 | 0 | 0 | 0/70 Stealth | X | 1 | 0 | 0 | 0 | 0/59 Shields | X | 1 | 27 | 3 | 334 | 82/168 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 0 | 0 | 0 | 0/84 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 0 | 0 | 0/70 Transmutations | | 1 | 0 | 0 | 0 | 0/84 Fire Magic | | 1 | 0 | 0 | 0 | 0/42 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/50 Poison Magic | | 1 | 0 | 0 | 0 | 0/59 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 31 #27: 15 #49: 52 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 flail eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #1: +0 scale mail }}}}}}}}}}} Webtiles message buffer: {"msg":"close_menu"} Webtiles JSON stack: Screenshot: #...............## .... ......⌠...⌠......# .... ...⌠.........⌠...## ..# ........≈.....(...#...#.. ..⌠...........⌠...#...... .....≈.....≈............. ..⌠...........⌠.))# ........≈.......).# ...⌠.........⌠..@## ......⌠...⌠......# #...............## ####.........#### ########### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>