Dungeon Crawl Stone Soup version 0.22.0-5-gf09313c (webtiles) character file. 425395 qdestroyer the Hoplite (level 22, -10/215 HPs) Began as a Minotaur Fighter on Aug 13, 2018. Was a High Priest of Trog. Killed from afar by a deep elf mage (22 damage) ... with a bolt of cold ... on level 5 of the Vaults on Aug 14, 2018. The game lasted 03:05:02 (46062 turns). qdestroyer the Hoplite (Minotaur Fighter) Turns: 46062, Time: 03:05:02 Health: -10/215 AC: 30 Str: 31 XL: 22 Next: 73% Magic: 22/22 EV: 19 Int: 17 God: Trog [*****.] Gold: 2492 SH: 11 Dex: 15 Spells: 21/21 levels left rFire + . . SeeInvis . I - +11 morningstar of Inquiry {elec, MR++ Str-3 Int+4 Dex+2} rCold . . . Gourm . v - +1 buckler {reflect} rNeg . . . Faith . s - +2 plate armour {MR+} rPois . Spirit . J - +3 hat "Bote" {Regen+ Str-2 Int+8 Dex-4 Stlth+} rElec . Reflect + L - scarf {repulsion} rCorr + Harm . a - +2 pair of gloves {Str+3} MR +++++ V - +2 pair of boots {run} Stlth .......... O - amulet "Qoubb" {RegenMP Slay+2} HPRegen 0.85/turn H - ring "Awuemuff" {rF+ MR+ EV+2} MPRegen 0.43/turn U - ring of Ogaiprufu {rCorr Str+4} @: agile, berserk cooldown, very slightly contaminated, slowed, heavily drained, repel missiles, very slow A: retaliatory headbutt, horns 2, mutation resistance 1, sense surroundings 1 }: 2/15 runes: serpentine, barnacled a: Berserk, Trog's Hand, Brothers in Arms, Renounce Religion You were on level 5 of the Vaults. You worshipped Trog. Trog was extremely pleased with you. You were hungry. You visited 8 branches of the dungeon, and saw 40 of its levels. You also visited: Ossuary and Ice Cave. You collected 4968 gold pieces. You spent 2476 gold pieces at shops. Inventory: Hand Weapons h - the cursed +0 great mace of the Badger {crush, +Rage, unknown} (You found it on level 4 of the Vaults) It inflicts extra damage upon your enemies. It lets you go berserk. It has a curse placed upon it. k - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it on level 1 of the Elven Halls) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. I - the +11 morningstar of Inquiry (weapon) {elec, MR++ Str-3 Int+4 Dex+2} (You took it off an orc on level 11 of the Dungeon) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. Armour a - a +2 pair of gloves of strength (worn) g - a +2 cloak s - a +2 plate armour of magic resistance (worn) v - a +1 buckler of reflection (worn) B - the +3 plate armour "Iqemi" {rF- rC+ rCorr Int+2} (You found it on level 2 of the Vaults) It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It provides partial protection from all sources of acid and corrosion. J - the +3 hat "Bote" (worn) {Regen+ Str-2 Int+8 Dex-4 Stlth+} (You found it on level 4 of the Snake Pit) It affects your strength (-2). It affects your intelligence (+8). It affects your dexterity (-4). It increases your rate of regeneration. It makes you more stealthy. L - a scarf of repulsion (worn) N - the cursed +0 buckler of the Will of the Gods {rPois rC+ rN+ Int+3, unknown} (You bought it in a shop on level 4 of the Vaults) It affects your intelligence (+3). It protects you from cold. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. V - a +2 pair of boots of running (worn) Z - a +0 shield of protection Jewellery q - the ring "Tesotuos" {rCorr rPois rC+ rN++ Int-5} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of resist corrosion] It affects your intelligence (-5). It protects you from cold. It protects you from poison. It greatly protects you from negative energy. E - the amulet "Rishroapn" {RegenMP rF+ rN++} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It greatly protects you from negative energy. H - the ring "Awuemuff" (left hand) {rF+ MR+ EV+2} (You bought it in a shop on level 3 of the Snake Pit) [ring of evasion] It affects your evasion (+2). It protects you from fire. It affects your resistance to hostile enchantments. O - the amulet "Qoubb" (around neck) {RegenMP Slay+2} (You took it off a deep elf master archer on level 3 of the Elven Halls) [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+2). U - the ring of Ogaiprufu (right hand) {rCorr Str+4} (You found it on level 5 of the Lair of Beasts) [ring of resist corrosion] It affects your strength (+4). Wands j - a wand of flame (181) n - a wand of digging (16) u - a wand of polymorph (16) F - a wand of iceblast (39) Scrolls i - 21 scrolls of remove curse o - 8 scrolls of magic mapping r - a scroll of holy word w - 5 scrolls of teleportation x - 3 scrolls of fear y - 2 scrolls of brand weapon C - 2 scrolls of blinking Q - a scroll of identify R - 6 scrolls of fog Potions c - 3 potions of ambrosia d - 7 potions of brilliance e - 6 potions of lignification l - 8 potions of haste m - 8 potions of cancellation p - 5 potions of curing t - 5 potions of flight z - 9 potions of agility A - 2 potions of might D - 2 potions of mutation G - 3 potions of heal wounds K - 2 potions of resistance M - 4 potions of magic Y - a potion of berserk rage Miscellaneous b - a sack of spiders P - a lightning rod (4/4) T - 2 boxes of beasts Comestibles f - 12 rations Skills: + Level 22.1(19.8) Fighting Level 5.3(14.7) Axes + Level 22.4(20.2) Maces & Flails * Level 9.1(8.0) Polearms + Level 19.5(17.3) Armour + Level 8.1(6.4) Dodging + Level 3.0(1.5) Stealth + Level 25.0(22.5) Shields + Level 2.1(0.6) Evocations You had 21 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (6/6) D:9 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: Orc:2 [*(= Elf:2 ! Snake:3 =}= Vaults:1 * Vaults:3 * Vaults:4 [ Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You are somewhat resistant to further mutation. You passively map a small area around you. Message History You see here a scroll of teleportation. The vault guard no longer looks unusually strong. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. A deep elf mage and a deep elf archer come into view. The deep elf archer is wielding a dagger of venom. The deep elf archer shouts! The deep elf mage shouts! The death drake changes into a floating eye! The floating eye changes into an eye of devastation! The deep elf archer unwields an uncursed dagger of venom. It stops dripping with poison. The deep elf archer wields an uncursed longbow. The deep elf archer shoots an arrow. You reflect the arrow off your +1 buckler of reflection! The arrow barely misses the deep elf archer. The deep elf mage gestures at you while chanting. The bolt of cold hits you! You die... *, * , ... #....#[ #.. #....#. # * #.. #....#...# , * ∩ ,###..#....#...# * , * * .....#....#...., , ,,.....(......... , ,,,,, ####..((.)..############### .......<<...@...p.......... ......<.)<)))...c.p........ .......<