Dungeon Crawl Stone Soup version 0.19-a0-1511-g16f215b (webtiles) character file. 0 puppykicker the Vexing (level 1, 0/14 HPs) Began as a Vampire Arcane Marksman on Sept 12, 2016. Slain by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (19 turns). puppykicker the Vexing (Vampire Arcane Marksman) Turns: 19, Time: 00:00:22 Health: 0/14 AC: 2 Str: 9 (10) XL: 1 Next: 8% Magic: 2/2 EV: 12 Int: 13 (15) God: Gold: 0 SH: 0 Dex: 11 (13) Spells: 1 memorised, 1 level left rFire . . . SeeInvis + a - +0 hand crossbow rCold . . . Gourm . f - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 0.8 Fighting + Level 1.6 Crossbows - Level 2.1 Dodging + Level 0.0 Stealth + Level 1.0 Spellcasting + Level 4.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 18 bolts (quivered) Armour f - a +0 robe (worn) Scrolls b - a scroll of recharging {unknown} Potions e - a potion of blood Books c - a book of Debilitation Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund ## #. #.## #..# #@# #@# #(# ... .#. .< .. ## ## You could see Sigmund (invisible). Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. The goblin shouts! You strike the helpless Sigmund from behind! You hit Sigmund. Sigmund is lightly wounded. Sigmund drinks a potion. Sigmund suddenly seems more agile. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund misses you. a - a +0 hand crossbow (weapon) Firing (i - inventory): d - 20 bolts (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded, unusually agile) You shoot a bolt. The bolt hits Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. Firing (i - inventory): d - 19 bolts (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded, unusually agile) You shoot a bolt. The bolt closely misses Sigmund. The bolt hits the goblin! You kill the goblin! Sigmund casts a spell. Sigmund flickers and vanishes for a moment. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Sigmund hits you with a scythe! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Unarmed || 2 Fire: Hand crossbow || 2 Use: Potion || 1 Stab: Distracted || 1 Dodge: Dodged || 2 Vault maps used: D:1: lightli_arrival_chessboard D:2: makhleb_blood_cavern_becter, uniq_sigmund, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puppykicker the Vampire Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 12 | D:1 | You fall through a shaft! 12 | D:2 | Noticed Sigmund 19 | D:2 | Slain by Sigmund Vanquished Creatures A goblin (D:2) 1 creature vanquished.