Dungeon Crawl Stone Soup version 0.22-a0-278-g8f80174 (webtiles) character file. 7 puissantveil the Insei (level 2, 0/21 HPs) Began as a Merfolk Transmuter on Mar 15, 2018. Slain by a goblin ... wielding a +2 dagger of venom (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (103 turns). puissantveil the Insei (Merfolk Transmuter) Turns: 103, Time: 00:00:37 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 4% Magic: 3/5 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage (expiring) A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 1.1 Fighting + Level 2.7 Dodging * Level 3.9 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal completely misses you. You hit the jackal. You kill the jackal! You hit the rat. You kill the rat! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 2! You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a dagger of venom. You die... ... ##. #.######. ... #†#...... #....######†#...... .................. #.#######........ #..# ###......... #####..##....#...... .......@gh..##...... #################..# ...... #.....<# # #..# ###### #.######.#### #..# #............ #..### #####.###### #....# #...#.# #)...# #.#.#.# #....# #.#...# #....# You could see a jackal and a goblin. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puissantveil the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 2/21 MP: 3/5 103 | D:1 | Slain by a goblin Vault maps used: D:1: onia_arrival_mini_maze, st_stairs_13, serial_bayou_crossing Action || total -------------------------++------- Melee: Unarmed || 21 Headbutt || 1 Cast: Beastly Appendage || 3 Armor: Robe || 1 Dodge: Dodged || 22 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 103 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 103 +---------+---------+-------+---------+---------+-------+---------