Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. priapism the Conjurer (Octopode Conjurer) Turns: 598, Time: 00:14:11 Health: 17/17 AC: 1 Str: 7 XL: 2 Next: 83% Magic: 5/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour c - a pair of boots Scrolls e - a scroll labeled CAIDAQ VEGRI Potions d - 2 golden potions Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - a bread ration Skills: * Level 2.0 Dodging + Level 2.9 Stealth * Level 2.1 Spellcasting * Level 4.6 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A hobgoblin comes into view. It is wielding a club. You see here a pair of boots. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a pair of boots. Things that are here: a club; a hobgoblin corpse You see here a pair of boots. Things that are here: a club; a hobgoblin corpse You see here a pair of boots. c - a pair of boots You can't wear that! Unknown command. Unknown command. #.......# #.#.....# #.#.....#### #.#........# #.#.....##.# #.#.....##.# #)#.....##.# #.########.###### #@### #......# #...# ######.# ###.# #.# #.# #.# ####'###########.# #.............##.# #........†....'..# #...†.........#### #.............# There are no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 6 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | priapism the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 7 Tentacles || 5 Cast: Magic Dart || 21 Stab: Sleeping || 3 Armor: Skin || 3 Dodge: Dodged || 8