Dungeon Crawl Stone Soup version 0.24-a0-644-g049a785 (webtiles) character file. Game seed: 8825920021761697385, levelgen mode: deterministic 5 porpoise the Sneak (level 1, -1/9 HPs) Began as a Vine Stalker Enchanter on Sept 26, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (40 turns). porpoise the Sneak (Vine Stalker Enchanter) Turns: 40, Time: 00:01:18 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 0/4 EV: 12 Int: 15 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of might {unknown} e - a potion of curing {unknown} Comestibles d - a ration Skills: + Level 1.2 Short Blades - Level 1.5 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting + Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal bites you. You die... # .# .# ###########.#.... ......h@......... #########.###... #.# #.# #.# #.# #####[# #....)# #'##......... You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 8 | D:1 | Reached skill level 1 in Short Blades 40 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.2 Dodging | | 1.5 Stealth | | 3.6 Spellcasting | | 2.1 Hexes | | 3.2 Action || total -------------------------++------- Melee: Dagger || 22 Bite || 5 Armor: Robe || 1 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------