Dungeon Crawl Stone Soup version 0.24-a0-640-ge7cd8ce (webtiles) character file. Game seed: 57586601098203087, levelgen mode: deterministic 7 porpoise the Sneak (level 2, 0/13 HPs) Began as a Vine Stalker Enchanter on Sept 25, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (393 turns). porpoise the Sneak (Vine Stalker Enchanter) Turns: 393, Time: 00:01:47 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 4% Magic: 0/6 EV: 12 Int: 15 God: Gold: 20 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles h - 11 stones (quivered) Armour b - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of random uselessness {unknown} f - a scroll of teleportation {unknown} Comestibles d - 2 rations g - 5 chunks of flesh Skills: * Level 1.5 Short Blades - Level 1.5 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting + Level 3.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History There is an open door here. The jackal closely misses you. The jackal misses you. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. Things that are here: a +0 club; a hobgoblin skeleton The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. You die... ........###.......###.... ....................).... ......)....############## ........##.# ...........# ##### .........### #.... .........# #.... .......hh# #.... ########@# #.... #### #.# ##### ...# #.# # #.#####.# # #.......# ## #.......# #. #.......# ## #.......# # #.......# You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 51 | D:1 | Reached skill level 1 in Short Blades 342 | D:1 | Reached XP level 2. HP: 1/13 MP: 0/6 393 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.5 Dodging | | 1.5 Stealth | | 3.6 Spellcasting | | 2.1 Hexes | | 3.1 Action || total -------------------------++------- Melee: Dagger || 31 Bite || 5 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------