Dungeon Crawl Stone Soup version 0.23-a0-451-g1044d4c (webtiles) character file. 28 porpoise the Chopper (level 3, 0/28 HPs) Began as a Demonspawn Gladiator on Nov 23, 2018. Slain by a worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (1072 turns). porpoise the Chopper (Demonspawn Gladiator) Turns: 1072, Time: 00:03:00 Health: 0/28 AC: 2 Str: 15 XL: 3 Next: 0% Magic: 0/3 EV: 14 Int: 9 God: Gold: 30 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . e - -2 leather armour (curse) rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn k - +2 ring of evasion MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -4) A: nightstalker 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) h - 3 needles of confusion m - 52 stones p - 25 arrows Armour b - a +0 leather armour c - a +0 helmet (worn) e - a cursed -2 leather armour (worn) j - a +0 ring mail Jewellery k - a +2 ring of evasion (left hand) Potions g - 2 potions of might i - a potion of lignification {unknown} l - a potion of agility {unknown} o - a potion of degeneration {unknown} Comestibles f - 4 rations n - 4 chunks of flesh Skills: + Level 2.5 Fighting * Level 3.5 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. When hurt, damage is shared between your health and your magic reserves. Message History The worm closely misses you. The adder moves out of view. The adder hisses angrily. You hit the worm. The worm is heavily wounded. You hear an angry hiss. A frilled lizard comes into view. The worm closely misses you. You hit the worm but do no damage. The worm is heavily wounded. You hit the ooze. The ooze closely misses you. The adder misses you. The ooze hits you. The worm bites you! You barely miss the worm. The worm is moderately wounded. You hit the ooze. You hit the adder. The ooze hits you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder completely misses you. The worm bites you. You die... # #### #. #(.# %# #..#SS#..!# #..w@Jg.# #..###wl... #. #..# # $# You could see 2 worms, an ooze, 2 adders, a hobgoblin and a frilled lizard. Vanquished Creatures A dart slug (D:2) 5 bats (D:1) 6 goblins (D:1) 4 hobgoblins 3 kobolds 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | porpoise the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 114 | D:1 | Reached skill level 3 in Axes 134 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 134 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 1054 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1054 | D:2 | Reached XP level 3. HP: 21/28 MP: 3/3 1072 | D:2 | Slain by a worm Vault maps used: D:1: dpeg_arrival_connections D:2: lemuel_zombie_altar_yredelemnul, lemuel_crystal_altar, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, kennysheep_donut, minmay_octomino_c4 Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.5 Fighting | | 2.5 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 55 Use: Scroll || 2 Stab: Sleeping || 5 Armor: Leather armour || 15 Dodge: Dodged || 55 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------