Dungeon Crawl Stone Soup version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 8808446190752612333 2 popps the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on May 14, 2019. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (141 turns). popps the Skirmisher (Gargoyle Monk) Turns: 141, Time: 00:00:14 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} Potions d - a potion of might {unknown} Comestibles c - a ration Skills: + Level 3.3 Fighting + Level 3.0 Maces & Flails + Level 0.1 Armour + Level 2.4 Dodging + Level 2.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You sock the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... # # #....# ######### #....# #+# ........# ....## .... #.......# )...###.... #.......# #........[. #.......# #.......... ##......# #.......... ##......# ##..@l.....# ###.##### #....g.....# #...# #.####.....# #.######## #.####.....# #........# #....# ....# ########.#######.# ##### # #.#.).....# # #.#.####### # #...# You could see a gnoll and a frilled lizard. Vanquished Creatures A leopard gecko (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | popps the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 141 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Action || total -------------------------++------- Melee: Mace || 3 Armor: Robe || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------