Dungeon Crawl Stone Soup version 0.23-a0-445-g768d57b (webtiles) character file. 38 popps the Ducker (level 3, 0/29 HPs) Began as a Demonspawn Gladiator on Nov 17, 2018. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (660 turns). popps the Ducker (Demonspawn Gladiator) Turns: 660, Time: 00:01:13 Health: 0/29 AC: 4 Str: 15 XL: 3 Next: 25% Magic: 3/3 EV: 13 Int: 9 God: Gold: 80 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... g - amulet of magic regeneration HPRegen 0.09/turn (no ring) MPRegen 0.33/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) m - 17 bolts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - an amulet of magic regeneration (around neck) Scrolls h - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} j - a scroll of random uselessness {unknown} k - a scroll of remove curse {unknown} Potions e - a potion of curing {unknown} Comestibles f - a ration l - a chunk of flesh Skills: - Level 3.0 Fighting - Level 2.6 Maces & Flails - Level 2.0 Throwing + Level 1.0 Armour - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your leather armour prevents you from hitting the worm. The worm is almost dead. The bat hits you but does no damage. The worm bites you. You die... ....## .# .......# # ....#..#.## ......#... .#####..#....## .......b....... .....#.w........ #....#@.##.##. ##............. ..........#.### . .#..........# ... ##....)†.#.#..# #....#.##....# .........<.....# .%#..#.#...###.# ............# You could see a worm and a bat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A ball python (D:1) A giant cockroach (D:1) 4 hobgoblins 2 jackals (D:1) 2 bats (D:1) 2 frilled lizards 4 goblins (D:1) A kobold (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | popps the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 188 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 188 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 648 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 651 | D:2 | Reached skill level 1 in Armour 660 | D:2 | Slain by a worm Vault maps used: D:1: scummos_arrival_star D:2: chequers_ecumenical_altar_island, first_ration, chequers_serial_rivers_marsh, hex_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.0 Fighting | 3 | 3.0 Armour | 1 | 1.0 Maces & Flails | | 2.6 Action || total -------------------------++------- Melee: Flail || 68 Armor: Leather armour || 19 Dodge: Dodged || 52 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------