Dungeon Crawl Stone Soup version 0.22-a0-402-ga933591 (webtiles) character file. 20 pooptown the Charmwright (level 2, 0/22 HPs) Began as a Merfolk Skald on May 7, 2018. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (327 turns). pooptown the Charmwright (Merfolk Skald) Turns: 327, Time: 00:01:51 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 79% Magic: 5/5 EV: 12 Int: 12 God: Gold: 23 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of remove curse {unknown} g - a scroll of enchant armour {unknown} Potions h - a potion of brilliance {unknown} Comestibles d - a ration f - 8 chunks of flesh Skills: - Level 2.1 Fighting + Level 3.6 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 2.3 Spellcasting + Level 3.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Tha jackal bites ye but does nay damage. Ye barely miss tha jackal. Tha jackal be lightly wounded. Tha jackal closely misses ye. Ye closely miss tha jackal. Tha jackal be lightly wounded. Tha jackal bites ye. * * * LOW HITPOINT WARNIN' * * * Tha jackal bites ye but does nay damage. Ye take 1 damage, an' haf 2/22 hp. Ye hit tha jackal but do nay damage. Tha jackal be lightly wounded. Tha jackal closely misses ye. Ye completely miss tha jackal. Tha jackal be lightly wounded. Tha jackal barely misses ye. Ye hit tha jackal. Ye kill tha jackal! Ye barely miss tha frilled lizard. Tha frilled lizard bites ye. Ye die... #.#.# #.#.# ### #.#.# #.. #.#'##### #.# #.......###### #.#### #.......'....# #.#.. ####.......####.# #.#.# ##.#. .......#.#......###.#.#...... ####.÷.#.#......@l........... #......#.#......####..#.#.... ......##...>.......(....# # .......#...###################### .......#...#....................# ......##...#.............#....#.. ...........#...###....⌠...#...#.. ...).###...#..................... ####.......#...########....#...#. You could see a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pooptown the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 50 | D:1 | Reached XP level 2. HP: 18/22 MP: 5/5 327 | D:1 | Slain by a frilled lizard Vault maps used: D:1: erik_arrival_cave_to_civilisation Action || total -------------------------++------- Melee: Spear || 79 Armor: Leather armour || 16 Dodge: Dodged || 41 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 29 | 0.0 | 0 | 14 | 0.0 | 327 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 14 | 0.0 | 327 +---------+---------+-------+---------+---------+-------+--------- Action || total -------------------------++------- Melee: Spear || 79 Armor: Leather armour || 16 Dodge: Dodged || 41 Vault maps used: D:1: erik_arrival_cave_to_civilisation