Dungeon Crawl Stone Soup version 0.22-a0-348-gd16d139 (webtiles) character file. 15 pooptown the Firebug (level 2, 5/15 HPs) Began as a Deep Elf Fire Elementalist on Apr 10, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:03:32 (291 turns). pooptown the Firebug (Deep Elf Fire Elementalist) Turns: 291, Time: 00:03:32 Health: 5/15 AC: 2 Str: 5 XL: 2 Next: 34% Magic: 8/8 EV: 13 Int: 19 God: Gold: 9 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . d - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a cursed +0 dagger (weapon) Armour a - a +0 robe (worn) Comestibles b - 6 chunks of flesh c - 2 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 1.7 Conjurations + Level 3.6 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Tha flame tongue hits tha rat. Ye kill tha rat! Ye now haf 0/8 mp. Ye butcher tha dart slug corpse. b - 7 chunks o' flesh (gain'd 2) Found a lumpy coppery potion. Thin's tha be 'ere: a club; a hobgoblin corpse Ye start restin'. Some o' tha chunks o' flesh in yer inventory haf rotted away. Magic restored. Ye regain'd 3 hp, an' now haf 4/15 hp. MP restored: 8 Ye start restin'. A rat comes inta view. Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "aye".) #.###...........### #.. ####..P..#####. #.. ##...##..... #... #...# .... #### #...# ..# # ##.###..#.. #. #.##.... #..#'#..####.### #.......@....... #.#........(.... # ########r..... ...... ...#. #..# .## ! You could see a rat (wandering). Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pooptown the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 203 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/8 291 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_plus, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_clump_large, infiniplex_forest_lined_room_3, infiniplex_forest_clump_long, infiniplex_forest_clump_tiny, infiniplex_forest_end_1, minmay_pentomino_t4 Action || total -------------------------++------- Melee: Unarmed || 23 Dagger || 3 Cast: Flame Tongue || 10 Stab: Sleeping || 2 Armor: Robe || 13 Dodge: Dodged || 46 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 22 | 0.0 | 0 | 9 | 0.0 | 291 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 9 | 0.0 | 291 +---------+---------+-------+---------+---------+-------+--------- Action || total -------------------------++------- Melee: Unarmed || 23 Dagger || 3 Cast: Flame Tongue || 10 Stab: Sleeping || 2 Armor: Robe || 13 Dodge: Dodged || 46 Vault maps used: D:1: evilmike_arrival_plus, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_clump_large, infiniplex_forest_lined_room_3, infiniplex_forest_clump_long, infiniplex_forest_clump_tiny, infiniplex_forest_end_1, minmay_pentomino_t4