Dungeon Crawl Stone Soup version 0.20-a0-760-g49f5558 (webtiles) character file. 8 polly the Ducker (level 2, 11/22 HPs) Began as a Demonspawn Gladiator on Feb 25, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (198 turns). polly the Ducker (Demonspawn Gladiator) Turns: 198, Time: 00:00:16 Health: 11/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 39 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: drained A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - 4 scrolls of identify {unknown} Potions h - a potion of haste {unknown} Comestibles f - a bread ration g - a royal jelly Skills: + Level 2.2(1.7) Fighting + Level 2.9(2.4) Long Blades + Level 1.7(1.3) Throwing + Level 2.9(2.4) Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. The kobold barely misses you. The kobold completely misses you. The kobold misses you. You riposte. You closely miss the kobold. You see here a whip of draining. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #... # #..########. #.###.......... ......$?.....# ...........# ###K.......# #..........# #..@.#(#+######### +....#.# ..#.#.# #....#.# #..#.#.# #...[#.# #.#.#.#. #....#.# #..#.#.# #..$.#.# #.#.≈≈≈≈ ######.## #..#≈... ######..#####.#.≈<.. ...............#≈... You could see a kobold. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | polly the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 195 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 195 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 198 | D:1 | Quit the game Vault maps used: D:1: ncdulo_watergridlock Action || total -------------------------++------- Melee: Long sword || 18 Armor: Leather armour || 3 Dodge: Dodged || 18 Rpst.: Long sword || 6