Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c (webtiles) character file. Game seed: 1736909260185605899, levelgen mode: deterministic 135 pokeman the Magician (level 4, -2/25 HPs) Began as a Deep Elf Wizard on Mar 6, 2020. Shot with an arrow by a centaur (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:18 (2176 turns). pokeman the Magician (Deep Elf Wizard) Turns: 2176, Time: 00:05:18 Health: -2/25 AC: 6 Str: 4 XL: 4 Next: 97% Magic: 5/13 EV: 12 Int: 24 God: Gold: 87 SH: 0 Dex: 15 Spells: 3/14 levels left rFire . . . SeeInvis . p - +4 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith + i - +0 leather armour rPois . Spirit . q - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... m - +0 pair of boots (curse) Stlth ++........ a - amulet of faith HPRegen 0.08/turn o - +2 ring of dexterity MPRegen 0.13/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons p - a +4 dagger of venom (weapon) Missiles c - 27 poisoned darts (quivered) Armour i - a +0 leather armour (worn) m - a cursed +0 pair of boots (worn) q - a +1 helmet (worn) Jewellery a - an amulet of faith (around neck) o - a +2 ring of dexterity (left hand) Scrolls f - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} j - 2 scrolls of remove curse {unknown} k - 5 scrolls of teleportation {unknown} l - a scroll of enchant weapon {unknown} Potions e - a potion of heal wounds {unknown} g - 2 potions of haste {unknown} n - a potion of curing {unknown} Comestibles d - 4 rations Skills: + Level 1.0 Fighting - Level 1.0 Armour - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.8 Spellcasting * Level 2.8 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations - Level 1.0 Fire Magic - Level 1.0 Air Magic + Level 0.1 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None b - Mephitic Cloud Conj/Pois/Air ##...... 24% 3 #...... c - Call Imp Summ ##...... 14% 2 None d - Blink Tloc N/A 14% 2 None e - Conjure Flame Conj/Fire ###..... 19% 3 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 22% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Natasha, Terence Message History The orc is severely wounded. The orc throws a boomerang. The boomerang completely misses you. The weapon returns to the orc! A centaur comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, quivering 4 boomerangs (severely wounded) The magic dart hits the orc. You kill the orc! The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Found a spear. You see here an arrow. Terence the Incautious comes into view. He is wielding a +3 short sword of venom. The centaur shoots an arrow. The arrow hits you! You die... ......### ...@##. ......#.. ....... ........# ....$.. #......# .....?. #......# .......##......#. ....$......[..... .........<....... ......#@......##. .)...........(... ......#.(....###. .....#...(....# ...c..........# ..............# ..............(.. ....###.......... ..# #.......... You could see a centaur and Terence (wandering). Vanquished Creatures Jessica (D:2) 6 adders (D:2) A worm (D:3) 2 leopard geckos (D:1) An orc (D:3) 3 giant cockroaches 7 goblins 3 hobgoblins 5 jackals (D:2) 4 kobolds 2 bats (D:1) 4 frilled lizards 6 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) Robin (D:2) A hobgoblin (D:2) 2 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 127 | D:1 | Reached XP level 2. HP: 16/16 MP: 7/9 500 | D:1 | Reached skill level 5 in Spellcasting 687 | D:2 | Reached XP level 3. HP: 16/20 MP: 3/11 692 | D:2 | Learned a level 3 spell: Mephitic Cloud 695 | D:2 | Learned a level 2 spell: Call Imp 698 | D:2 | Learned a level 2 spell: Blink 702 | D:2 | Learned a level 3 spell: Conjure Flame 1175 | D:2 | Reached skill level 1 in Fighting 1175 | D:2 | Reached skill level 1 in Armour 1360 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/13 1553 | D:2 | Noticed Jessica 1559 | D:2 | Killed Jessica 1654 | D:2 | Found a shattered altar of Ashenzari. 1679 | D:2 | Reached skill level 1 in Fire Magic 2080 | D:3 | Noticed Robin 2080 | D:3 | Noticed Natasha 2099 | D:2 | Killed Robin 2099 | D:2 | Reached skill level 1 in Air Magic 2172 | D:3 | Noticed a centaur 2176 | D:3 | Noticed Terence 2176 | D:3 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms D:2: layout_basic, ashenzari_conservatory_becter, uniq_jessica D:3: layout_rooms, overflow_temple_1_default, gammafunk_ghost_necromancy, chequers_ecumenical_altar_simple_redux, uniq_grinder, uniq_terence, uniq_crazy_yiuf_cottage, uniq_robin, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.8 Fighting | 1 | 1.0 Armour | 1 | 1.0 Conjurations | 2 | 2.8 Fire Magic | 1 | 1.0 Air Magic | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Poison Magic | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Throw: Dart | 1 | 4 || 5 Cast: Magic Dart | 76 | 37 || 113 Call Imp | | 3 || 3 Mephitic Cloud | | 2 || 2 Conjure Flame | | 1 || 1 Eat: Chunk | 1 | 3 || 4 Armor: Leather armour | 1 | 8 || 9 Robe | 1 | || 1 Dodge: Dodged | 14 | 18 || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 146 | 48 | 24.7 | 44 | 3 | 6.4 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 104 | 48 | 31.6 | 22 | 3 | 12.0 D:3 | 9 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------