Dungeon Crawl Stone Soup version 0.25-a0-576-g50b708a (webtiles) character file. Game seed: 9181238456724484452, levelgen mode: deterministic 283 pokeman the Magician (level 6, -1/34 HPs) Began as a Deep Elf Wizard on Mar 1, 2020. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:09:00 (2939 turns). pokeman the Magician (Deep Elf Wizard) Turns: 2939, Time: 00:09:03 Health: -1/34 AC: 3 Str: 4 XL: 6 Next: 7% Magic: 11/26 EV: 11 Int: 29 God: Gold: 144 SH: 0 Dex: 13 Spells: 6/18 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 leather armour rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth ++........ k - amulet of harm HPRegen 0.11/turn t - ring of magical power MPRegen 0.20/turn r - +4 ring of intelligence @: slowed, very slow A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. Inventory: Missiles g - 32 bolts Armour b - a +0 hat (worn) m - a +0 leather armour (worn) Jewellery a - an uncursed amulet of guardian spirit {unknown} k - an amulet of harm (around neck) r - a +4 ring of intelligence (right hand) t - a ring of magical power (left hand) Scrolls e - 2 scrolls of teleportation {unknown} h - 2 scrolls of magic mapping {unknown} i - 4 scrolls of amnesia {unknown} n - 4 scrolls of remove curse {unknown} o - a scroll of silence {unknown} p - a scroll of random uselessness {unknown} u - a scroll of blinking {unknown} Potions c - 2 potions of curing {unknown} f - a potion of lignification {unknown} j - 3 potions of flight {unknown} l - a potion of degeneration {unknown} q - a potion of haste {unknown} Comestibles d - 10 rations s - a chunk of flesh Skills: + Level 1.4 Fighting - Level 1.0 Armour - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.5 Spellcasting * Level 3.6 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations - Level 1.1 Fire Magic - Level 1.0 Air Magic + Level 1.1 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Mephitic Cloud Conj/Pois/Air ###..... 12% 3 None c - Call Imp Summ ###..... 9% 2 None d - Blink Tloc N/A 9% 2 None e - Conjure Flame Conj/Fire ###..... 11% 3 None f - Apportation Tloc ###... 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ ###. 6% 1 None Animate Skeleton Necr N/A 10% 1 None Corona Hex #...... 10% 1 None Slow Hex #....... 14% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 Items behind rock Message History The orc wizard is severely wounded. The orc wizard hits you but does no damage. The orc priest hits you from afar with a +0 trident. The orc wizard completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident (severely wounded) The magic dart hits the orc wizard! You kill the orc wizard! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 24, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The orc priest hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.. # #.# .## #.# .. #o... #o#. #o) #o# #@# #<# #.# #.# #.# #.# #.# ..> ### You could see an orc priest and 3 orcs. Vanquished Creatures An ogre (D:2) An orc priest (D:4) An orc wizard (D:4) 7 adders An ooze (D:1) 2 worms 6 orcs A ball python (D:3) 10 bats 3 giant cockroaches 7 goblins 7 hobgoblins 4 jackals 9 frilled lizards 16 kobolds 6 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/9 541 | D:1 | Reached skill level 5 in Spellcasting 660 | D:1 | Reached XP level 3. HP: 20/20 MP: 9/11 665 | D:1 | Learned a level 3 spell: Mephitic Cloud 668 | D:1 | Learned a level 2 spell: Call Imp 671 | D:1 | Learned a level 2 spell: Blink 675 | D:1 | Learned a level 3 spell: Conjure Flame 1049 | D:2 | Reached skill level 1 in Fighting 1049 | D:2 | Reached skill level 1 in Armour 1695 | D:2 | Noticed an ogre 1701 | D:2 | Killed an ogre 1701 | D:2 | Reached skill level 1 in Fire Magic 1701 | D:2 | Reached skill level 1 in Air Magic 1701 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/13 1744 | D:2 | Reached XP level 5. HP: 28/29 MP: 1/15 2058 | D:3 | Reached skill level 6 in Spellcasting 2290 | D:3 | Learned a level 1 spell: Apportation 2933 | D:4 | Reached skill level 1 in Poison Magic 2939 | D:4 | Reached XP level 6. HP: 14/34 MP: 11/17 2939 | D:4 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, due_unseen_surprise D:2: layout_loops_cross, minivault_5 D:3: layout_loops_cross, first_ration, kennysheep_doodads, grunt_decor_fettered D:4: layout_loops_ring, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 6 | 6.5 Fighting | 1 | 1.4 Armour | 1 | 1.0 Conjurations | 2 3 | 3.6 Fire Magic | 1 | 1.1 Air Magic | 1 | 1.0 Poison Magic | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | 3 || 27 Cast: Magic Dart | 95 | 84 || 179 Mephitic Cloud | 1 | 1 || 2 Eat: Chunk | 2 | 4 || 6 Armor: Robe | 6 | || 6 Leather armour | 2 | 8 || 10 Dodge: Dodged | 32 | 10 || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 405 | 0 | 0.0 | 82 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 152 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 127 | 0 | 0.0 | 31 | 0 | 0.0 D:4 | 78 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------