Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (webtiles) character file. 0 platinum the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Wanderer on Nov 22, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (0 turns). platinum the Skirmisher (Formicid Wanderer) Turns: 0, Time: 00:00:15 Health: 18/18 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + b - +0 quarterstaff rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Skills: + Level 3.2 Fighting + Level 1.0 Staves + Level 1.0 Dodging + Level 1.2 Stealth + Level 1.1 Spellcasting Level 1.1 Transmutations Level 1.2 Earth Magic Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles e - a bread ration {!e} ▓≈≈ ▓▓▓▓≈≈≈≈≈ ▓@....... ▓.....).. ▓▓▓▓≈≈≈≈≈ ≈▓≈≈ ≈≈# ≈# # There were no monsters in sight! Message History Welcome, platinum the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a short sword. Found a staircase leading out of the dungeon. Currently training: Fighting(3.2), Staves(1), Dodging(1), Spellcasting(1.1), Stealth(1.2). Choose a target skill level: Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Vault maps used: D:1: lightli_molten_gateway, minmay_liquid_box, minmay_lizard_king Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | platinum the Formicid Wanderer began the quest for the Orb. 0 | D:1 | platinum set off with: a book of Minor Magic, a +0 quarterstaff, a potion of curing, a +0 robe, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Quit the game