Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a7 (console) character file. Game seed: 6888612135432258905 0 pigah the Skirmisher (level 1, 17/17 HPs) Began as a Draconian Wanderer on June 25, 2020. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). pigah the Skirmisher (Draconian Wanderer) Turns: 1, Time: 00:00:01 Health: 17/17 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) c - a +0 shortbow Missiles d - 28 arrows Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 1.0 Bows + Level 1.0 Stealth Level 1.0 Shields + Level 2.0 Spellcasting Level 1.7 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 19% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 38% 3 ####... Conjure Flame Conj/Fire #....... 50% 3 ####... Sticky Flame Conj/Fire #....... 88% 4 #####.. Fireball Conj/Fire #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, pigah the Draconian Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 11 gold pieces, a scroll labeled VOUS ZOCOCWOU, 20 stones, a viscous yellow potion, a scroll labeled QUCSIN ZIT JUA and 3 scrolls labeled GARRURHUSUI. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 shortbow, 28 arrows, a ration; and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame, Conjure Flame, Sticky Flame, Fireball. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### #.........?...# .......⌠....... !.............. ..⌠......(..⌠.. ............... .....$.@....... .......?....... ..⌠.........⌠.. ............... .......⌠....... #.?...........# ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pigah the Draconian Wanderer began the quest for the Orb. 0 | D:1 | pigah set off with the following items: a +0 hand axe, a +0 | shortbow, 28 arrows, a ration; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Inner Flame, Conjure Flame, Sticky Flame, | Fireball 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, minmay_domino_2