Dungeon Crawl Stone Soup version 0.25-a0-547-g27a0b5d (console) character file. Game seed: 7437881681310887877, levelgen mode: deterministic 0 pigah the Vexing (level 1, 14/14 HPs) Began as a Draconian Wanderer on Feb 22, 2020. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). pigah the Vexing (Draconian Wanderer) Turns: 1, Time: 00:00:01 Health: 14/14 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Comestibles f - a ration Skills: + Level 1.0 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 2.6 Hexes Level 2.0 Necromancy Level 2.0 Poison Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 10% 1 ##..... Animate Skeleton Necr N/A 13% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 26% 2 ###.... Foxfire Conj/Fire #... 30% 1 ##..... Confusing Touch Hex #....... 30% 3 ####... Tukima's Dance Hex #....... 30% 3 ####... Vampiric Draining Necr #......... 36% 3 ####... Dazzling Flash Conj/Hex #..... 45% 3 ####... Conjure Flame Conj/Fire #....... 65% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, pigah the Draconian Wanderer. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a throwing net. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a ration; and the following spells available to memorise: Corona, Animate Skeleton, Ensorcelled Hibernation, Foxfire, Confusing Touch, Tukima's Dance, Vampiric Draining, Dazzling Flash, Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #(@# #....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pigah the Draconian Wanderer began the quest for the Orb. 0 | D:1 | pigah set off with the following items: a +0 club, a | ration; and the following spells available to memorise: | Corona, Animate Skeleton, Ensorcelled Hibernation, Foxfire, | Confusing Touch, Tukima's Dance, Vampiric Draining, | Dazzling Flash, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, minivault_26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------